Can you make up your mind about the following question: Are trade cars, trade cogs and fishing ships considered as villagers?
If you go to the end game statistic, then the max villager count does include villagers, trade cars, trade cogs and fishing ships. Villagers are kind of a synonym for every unit into the game that can gather resources. That makes sense to me. So are trade cars, trade cogs and fishing ships counted as villagers? The answer is yes.
During the game you can also see some info in the top bar. You can see how many villagers are gathering a specific resource. Number of units on wood, food, gold and stone. Again this number of vilagers include trade cars, trade cogs and fishing ships as wel. So are trade cars, trade cogs and fishing ships counted as villagers? The answer is yes.
Then we go to the same top bar. Now we will have a look at the total number of villagers. What should be the answer on THE question? Are trade cars, trade cogs and fishing ships considered as villagers? Ofc it should be. Everywhere else trade cars, trade cogs and fishing ships are counted as total number as villagers. But wait. Now it doesn’t. This time the answer on the question is no. It seems like this is the only time the answer is not consistent with all other cases. This make no sense to me.
Let us have a look at a recent team game. It went to the late game, so we started trade. It also had water, so i had some fishing ships as well.
First replay: 83 villagers isn’t much in the late game. I expected much more. I must have been raided unnoticed, so i lost many vills. Luckily i have way to much food in the bank, so adding vills is easy.
Second replay: I finally remembered that trade cars and fishing ships arent included. Let’s add the numbers of each resource together. 22+55+51=128. Pretty good number. I dont have to fix anything. I might only need to balance the recources a bit better. Let move some vills from food to wood and i will be fine.
Third replay: I dont have just 128 villager. I already have send some farmers to build a lumbercamp. These units are considered as builders, so they aren’t shows as wood, food, gold or stone gatherers. But they are included in the 83 total number of villagers. Heck, even farmers rebuilding their farm arent considered as farmers, but as builder. So they are also not included in the 128 count. And the 1 idle villaager (a farmer who can’t rebuild their farm) is also not included in the 128 count. As result i dont have 128 villagers, but i have 142. Maybe that is too much. Let me just delete some farmers, since i already have to many farmers and to few lumberjacks to reseed all farms.
Fixing this shouldn’t be that hard? Just include the number of trade cars, trade cogs and fishing ships in the total number of villagers in the top left panel. That sounds a pretty easy fix to me…