Game Version:
- Build: 7.1.113.0
- Platform: Steam
- Operating System: Windows 10
- Gamertag: Brontide
Issue:
English Mastery: Test of Strength 1 not progressing.
Reproduction Steps:
I launch a 1v1 Skirmish against Easy AI as English and upon completion the mastery progress is not given. I have verified local files, reset router, restarted computer, and beaten the easy AI several times.
ATTACHMENTS: Game Start will be in bold
(I) [14:44:34.836] [000013804]: starting local hosting
(I) [14:44:34.836] [000013804]: ValidateCustomData: called with 2549 bytes of custom data
(I) [14:44:34.836] [000013804]: WorldwideAdvertisementService::Process - EVENT_NEWPEER
(I) [14:44:34.849] [000015140]: MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=0/0, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0, setp=0/0, actr=0/0, lsim=0/0, rlbc=0/0, rlbc2=0/0, endg=0/0
(I) [14:44:34.856] [000013804]: Sending matchinfo change #2
(I) [14:44:34.856] [000013804]: HostAsync - got operation info 0:SessionOperationInfo::SUCCESS
(I) [14:44:34.879] [000013804]: hosting - Session is connected
(I) [14:44:34.917] [000013804]: HostAsync - completed with HostResult = 0
(I) [14:44:34.918] [000013804]: WorldwidePartyService::SetMatchState - state 0 unchanged ignoring
(I) [14:44:34.922] [000013804]: WorldwideAutomatchService::OnHostComplete - automatcher is no longer active - stopPollPending 0 automatchPollID 18446744073709551615
(I) [14:44:34.938] [000013804]: UI Async loading data:ui\lobby\semimodalpages\CreateCustomMatchSemiModalPage.xaml
(I) [14:45:35.005] [000015140]: MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=0/0, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0, setp=0/0, actr=0/0, lsim=0/0, rlbc=0/0, rlbc2=0/0, endg=0/0
(I) [14:45:36.936] [000013804]: [Match Flow] Start Match Command
(I) [14:45:36.937] [000013804]: [Match Flow] Countdown started.
(I) [14:45:38.951] [000013804]: [Match Flow] Countdown Complete
(I) [14:45:38.952] [000013804]: [Match Flow] MatchSetup::StartMatch() - m_matchStatus = ST_STARTING
(I) [14:45:39.257] [000013804]: UI Async loading data:ui\loading\pages\loadmultiplayerpage.xaml
(I) [14:45:39.395] [000013804]: Sending matchinfo change #61
(I) [14:45:39.417] [000013804]: WorldwidePartyService::SetMatchState - state 1 not an online game, no server call necessary
(I) [14:45:39.530] [000013804]: Sending matchinfo change #62
(I) [14:45:39.530] [000013804]: WorldwideAutomatchService::OnStartComplete - detected successful game start
(I) [14:45:39.530] [000013804]: Match Started - [11845606 /steam/76561198044142121], slot = 0, ranking = -1
(I) [14:45:42.433] [000013804]: Match key created, UID=524257810
(I) [14:45:42.442] [000013804]: MatchSetup::OnCreateSinglePlayerEvent
(I) [14:45:42.450] [000013804]: Sending matchinfo change #63
(I) [14:45:42.450] [000013804]: [Match Flow] MatchSetupManager::Update() - MatchSetup::ST_LOADING
(I) [14:45:42.450] [000013804]: [Match Flow] GameApp::RequestGameBegin()
(I) [14:45:42.467] [000013804]: MOD - Setting player (0) race to: 106553
(I) [14:45:42.467] [000013804]: MOD - Setting player (1) race to: 106553
(I) [14:45:42.467] [000013804]: ModDllSetup: SetStatsGameUID=524257810
(I) [14:45:42.467] [000013804]: GAME – Scenario:
(I) [14:45:42.467] [000013804]: GAME – Win Condition Qualified Name: 00000000000000000000000000000000:149419911
(I) [14:45:42.467] [000013804]: GAME – Win Condition Name: standard_mode
(I) [14:45:42.467] [000013804]: GAME – Human Player: 0 Brontide 11845606 10002 english
(I) [14:45:42.467] [000013804]: GAME – AI Player: 1 A.I. Easy -1 10002 english
(I) [14:45:43.317] [000013804]: GameObj::StartGameObj - info, network session GUID set to [524257810].
(I) [14:45:43.318] [000002200]: Loading step: [OnBeginLoad]
(I) [14:45:43.318] [000002200]: Loading step: [Assign Players]
(I) [14:45:43.318] [000002200]: [Match Flow] GameWorld::AssignPlayers()
(I) [14:45:43.319] [000002200]: Loading step: [FXReflection]
(I) [14:45:43.319] [000002200]: Loading step: [FXDataContext]
(I) [14:45:43.319] [000002200]: Loading step: [FX Texture Pack]
(I) [14:45:43.320] [000002200]: Loading step: [Run Havok Garbage Collection]
(I) [14:45:43.320] [000002200]: Loading step: [Flush Inventory On Application Exit]
(I) [14:45:43.320] [000002200]: Loading step: [Default World]
(I) [14:45:43.630] [000002200]: sucessfully loaded art\civilizations\common\weapons\projectiles\common_arrow\common_arrow
(I) [14:45:43.646] [000002200]: sucessfully loaded art\civilizations\common\weapons\projectiles\common_bolt\common_bolt
(I) [14:45:43.646] [000002200]: Loading step: [FX Command Function]
(I) [14:45:43.646] [000002200]: Loading step: [AnimatorCommandFunction]
(I) [14:45:43.646] [000002200]: Loading step: [MemShrink]
(I) [14:45:43.647] [000002200]: Loading step: [Sync Checking]
(I) [14:45:43.647] [000002200]: Loading step: [Mod Packs]
(I) [14:45:43.647] [000002200]: Loading step: [SimVis System]
(I) [14:45:43.647] [000002200]: Loading step: [DefaultWorld]
(I) [14:45:43.647] [000002200]: Loading step: [Visual Physics ME]
(I) [14:45:43.647] [000002200]: Loading step: [Deferred Decal Manager]
(I) [14:45:43.647] [000002200]: Loading step: [FogVolumeManager]
(I) [14:45:43.647] [000002200]: Loading step: [Vehicle Physics Function]
(I) [14:45:43.647] [000002200]: Loading step: [Unit Occlusion Function]
(I) [14:45:43.647] [000002200]: Loading step: [Splat Function]
(I) [14:45:43.647] [000002200]: Loading step: [Grass Function]
(I) [14:45:43.647] [000002200]: Loading step: [Object Alpha Factor Function]
(I) [14:45:43.647] [000002200]: Loading step: [Renderable Managers]
(I) [14:45:43.647] [000002200]: Loading step: [Setup Skins]
(I) [14:45:43.647] [000002200]: FILESYSTEM – filepath failure, missing alias ‘.bin’
(I) [14:45:43.647] [000002200]: Loading step: [AnimEventSetup]
(I) [14:45:43.647] [000002200]: Loading step: [Session Precache]
(I) [14:45:43.647] [000002200]: Loading step: [Precache core resources]
(I) [14:45:43.656] [000002200]: Loading step: [Precache EBPs]
(I) [14:45:43.656] [000002200]: FILESYSTEM – filepath failure, missing alias ‘.bin’
(I) [14:45:44.046] [000002200]: Loading step: [Precache State Tree references]
(I) [14:45:44.048] [000002200]: Loading step: [Load Actions]
(I) [14:45:44.049] [000002200]: Loading step: [Load Resources from Precache]
(I) [14:45:44.051] [000002200]: GameObjLoader - upgrading load_count from 0 to 1775
(I) [14:45:44.051] [000002200]: Loading step: [Load Resources from Precache]
(I) [14:45:44.525] [000002200]: Loading step: [Load Resources from Precache]
(I) [14:45:44.924] [000002200]: GameObjLoader - upgrading load_count from 1775 to 1793
(I) [14:45:56.124] [000002200]: GameObjLoader - upgrading load_count from 1636 to 1637
(I) [14:45:56.420] [000002200]: GameObjLoader - upgrading load_count from 1637 to 1639
(I) [14:46:20.851] [000002200]: GameObjLoader 0x0000012992924FC0 - resetting counters
(I) [14:46:20.851] [000002200]: GameObjLoader 0x0000012992924FC0 - LOAD_DONE
(I) [14:46:20.851] [000002200]: Loading step: [GEWorld]
(I) [14:46:20.851] [000002200]: GAME - InitializeGEWorld
(I) [14:46:23.735] [000002200]: SIM – Setting SyncErrorChecking level to None
(I) [14:46:23.735] [000002200]: MapGen – Below are the parameters used during map generation
(I) [14:46:23.735] [000002200]: MapGen – If you have feedback about the map, send this text to design so that they can reproduce it
(I) [14:46:23.735] [000002200]: MapGen – Generating with biome coastal_western
(I) [14:46:23.735] [000002200]: MapGen – Generating with layout volcanic_island
(I) [14:46:23.735] [000002200]: MapGen – Generating with size map_size_416
(I) [14:46:23.735] [000002200]: MapGen – Generating with seed 377785705
(I) [14:46:23.735] [000002200]: MapGen – Generating with player count 2
(I) [14:46:25.871] [000002200]: Regenerating ImpassMap data…
(I) [14:46:25.909] [000002200]: Regenerating SimTerrainCoverMap data…
(I) [14:46:25.965] [000002200]: SimTerrainCoverMap generation took 0.055175 seconds.
(I) [14:46:25.965] [000002200]: Pathfinding::Regenerate()…
(I) [14:46:26.076] [000002200]: Pathfinding::Regenerate() Done.
(I) [14:46:29.997] [000002200]: Loading step: [Load Resources from GEWorld]
(I) [14:46:30.000] [000002200]: GameObjLoader - upgrading load_count from 0 to 37
(I) [14:46:30.000] [000002200]: Loading step: [Load Resources from GEWorld]
(I) [14:46:30.571] [000002200]: Loading step: [Load Resources from GEWorld]
(I) [14:46:31.495] [000002200]: Loading step: [Load Resources from GEWorld]
(I) [14:46:32.103] [000002200]: Loading step: [Load Resources from GEWorld]
(I) [14:46:32.630] [000002200]: Loading step: [Load Resources from GEWorld]
(I) [14:46:33.734] [000002200]: Loading step: [Load Resources from GEWorld]
(I) [14:46:34.083] [000002200]: GameObjLoader 0x0000012992924EE0 - resetting counters
(I) [14:46:34.083] [000002200]: GameObjLoader 0x0000012992924EE0 - LOAD_DONE
(I) [14:46:34.083] [000002200]: Loading step: [CommandDB]
(I) [14:46:34.083] [000002200]: Loading step: [Sound Banks]
(I) [14:46:34.083] [000002200]: Loading step: [Session]
(I) [14:46:34.084] [000002200]: GAME - SessionSetup
(I) [14:46:34.085] [000002200]: GAME - SessionSetup finished in 1 ms
(I) [14:46:34.085] [000002200]: Loading step: [Player Setup]
(I) [14:46:34.086] [000002200]: GAME – Recording game
(I) [14:46:34.086] [000002200]: Loading step: [Scenario Lua System]
(I) [14:46:34.109] [000002200]: FILESYSTEM – filepath failure, missing alias ‘.prefabdata’
(I) [14:46:34.109] [000002200]: FILESYSTEM – filepath failure, missing alias ‘*.prefabdata’
(I) [14:46:34.109] [000002200]: Loading step: [Team Colour Init]
(I) [14:46:34.109] [000002200]: Loading step: [Race Precaching Event Listener Registration]
(I) [14:46:34.109] [000002200]: Loading step: [Simulation]
(I) [14:46:34.755] [000002200]: LoadWinCondition: - [GameModes/standard_mode] succeeded.
(I) [14:46:34.950] [000002200]: Loading step: [GameUICore System]
(I) [14:46:34.955] [000002200]: Loading step: [UI System]
(I) [14:46:34.955] [000002200]: Loading step: [LUA]
(I) [14:46:34.955] [000002200]: Loading step: [Game Event Listener Registration]
(I) [14:46:34.955] [000002200]: Loading step: [CPU AI]
(I) [14:46:34.955] [000002004]: Registered essence thread: [AI_Thread] usesRcssWorkerThreads: [true]
(I) [14:46:35.093] [000002200]: Loading step: [Scar Init]
(I) [14:46:35.109] [000002200]: Loading step: [FX System]
(I) [14:46:35.109] [000002200]: Loading step: [Cheat Menu]
(I) [14:46:35.114] [000002200]: Loading step: [Load resources]
(I) [14:46:35.115] [000002200]: GameObjLoader - upgrading load_count from 0 to 8
(I) [14:46:35.115] [000002200]: Loading step: [Load resources]
(I) [14:46:35.116] [000002200]: Loading step: [Load resources]
(I) [14:46:35.134] [000002200]: GameObjLoader 0x0000012992924DC0 - resetting counters
(I) [14:46:35.134] [000002200]: GameObjLoader 0x0000012992924DC0 - LOAD_DONE
(I) [14:46:35.134] [000002200]: Loading step: [PreDisplay]
(I) [14:46:35.134] [000002200]: Loading step: [Free Loading Data]
(I) [14:46:35.134] [000002200]: PreloadResources took 0ms.
(I) [14:46:35.134] [000002200]: Loading step: [MemShrink]
(I) [14:46:35.134] [000002200]: Loading step: [Flush Inventory]
(I) [14:46:35.138] [000002200]: Loading step: [Resolve Impasse Blockers]
(I) [14:46:35.138] [000002200]: Loading step: [DefaultWorld Begin Play]
(I) [14:46:35.175] [000002200]: Loading step: [FrontEnd simulation initialization]
(I) [14:46:35.175] [000002200]: Loading step: [WPFGFrontEnd loading]
(I) [14:46:35.175] [000002200]: Loading step: [WPFGFrontEnd loading]
(I) [14:46:35.175] [000002200]: Loading step: [WPFGFrontEnd loading]
(I) [14:46:35.236] [000013804]: UI Async loading data:ui\hud\pages\cardinalhudpage.xaml
(I) [14:46:35.236] [000002200]: Loading step: [WPFGFrontEnd loading]
(I) [14:46:36.009] [000015140]: MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=0/0, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0, setp=0/0, actr=0/0, lsim=0/0, rlbc=0/0, rlbc2=0/0, endg=0/0
(I) [14:46:37.797] [000013804]: WPFGFrontEnd::UnblockLoading
(I) [14:46:37.797] [000002200]: Loading step: [OnEndLoad]
(I) [14:46:45.189] [000013804]: PerformanceRecorder::StartRecording for game size 2
(I) [14:46:45.189] [000013804]: GAME – Starting mission:
(I) [14:46:45.189] [000013804]: MEM – available page 16918 mb, total page 31664 mb
(I) [14:46:45.223] [000010844]: RENDERING - new resize requested [512, 512] reason [0]
(I) [14:46:45.224] [000010844]: RENDERING - Compositor resize requested via resize event
(I) [14:46:45.224] [000010844]: RENDERING - Starting compositor resize to [512 x 512] for reason 0
(I) [14:46:45.226] [000010844]: RENDERING - Finished compositor resize to [512 x 512] for reason 0
(I) [14:46:45.298] [000010844]: RENDERING - new resize requested [512, 512] reason [0]
(I) [14:46:45.298] [000010844]: RENDERING - Compositor resize requested via resize event
(I) [14:46:45.298] [000010844]: RENDERING - Starting compositor resize to [512 x 512] for reason 0
(I) [14:46:45.300] [000010844]: RENDERING - Finished compositor resize to [512 x 512] for reason 0
(I) [14:46:45.467] [000013804]: MOD – Player A.I. Easy set to AI Type: AI Player (frame 1) (CmdAI)
(I) [14:47:37.009] [000015140]: MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=0/0, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0, setp=0/0, actr=0/0, lsim=0/0, rlbc=0/0, rlbc2=0/0, endg=0/0
(I) [14:48:38.003] [000015140]: MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=0/0, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0, setp=0/0, actr=0/0, lsim=0/0, rlbc=0/0, rlbc2=0/0, endg=0/0
(I) [14:49:39.008] [000015140]: MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=0/0, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0, setp=0/0, actr=0/0, lsim=0/0, rlbc=0/0, rlbc2=0/0, endg=0/0
(I) [14:50:40.007] [000015140]: MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=0/0, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0, setp=0/0, actr=0/0, lsim=0/0, rlbc=0/0, rlbc2=0/0, endg=0/0
(I) [14:51:41.000] [000015140]: MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=0/0, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0, setp=0/0, actr=0/0, lsim=0/0, rlbc=0/0, rlbc2=0/0, endg=0/0
(I) [14:52:40.175] [000013804]: World_KillPlayer - Player [A] killed on game tick [2833] due to [7]
(I) [14:52:40.175] [000013804]: Player [A.I. Easy] killed on game tick [2833] due to [loss]
(I) [14:52:42.003] [000015140]: MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=0/0, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0, setp=0/0, actr=0/0, lsim=0/0, rlbc=0/0, rlbc2=0/0, endg=0/0
(I) [14:53:00.200] [000013804]: MOD – Game Over at frame 2993
(I) [14:53:00.230] [000013804]: Sending single player match result to server, reporting XP gain of [220]
(I) [14:53:01.011] [000013804]: Match report sent
(I) [14:53:01.138] [000011820]: Read bytes [0,“AvatarUpdateMessage”,11845606,[[1999,11845606,“/steam/76561198044142121”,“{"sharedHistory":1,"hardwareType":0,"inputDeviceType":-1}”,“Brontide”,“”,4463066,31709,25,2074390,null,“76561198044142121”,3,[]]]]
(I) [14:53:01.138] [000011820]: Read bytes [0,“OfflineMessageMessage”,11845606,[“108308554”,“11845606”,[0,2,“system”,“”,“”,“”,2,0,1,-1,null,“”,4,[]],“SYSTEM_OFFLINEITEM_LEVEL”,“War Spoils Obtained”,“Here are your items recently obtained through War Spoils.”,1691693581,“”,[[108296306,2,11845606,0,0,1,null,null],[[“11845606”,[[930942869,2,451949,11845606,1,0,“”,1691693581,-1,108296306,35,-1]]]]]]]
(I) [14:53:01.138] [000011820]: Read bytes [0,“AvatarStatsUpdatedMessage”,11845606,[[[1,11845606,44,“”,1691693581]]]]
(I) [14:53:01.138] [000011820]: Read bytes [0,“GameResultNotificationMessage”,11845606,[[[11845606,52,106553,-1,[-1],4463066,[[“unitprod”,118],[“vvetrank”,0],[“cabil”,0],[“dmgdone”,0],[“plost”,0],[“svetrank”,0],[“reqmax”,0],[“cpearn”,0],[“reqspnt”,0],[“powearn”,0],[“blost”,0],[“elitekill”,6],[“edeaths”,3],[“structdmg”,0],[“pcap”,0],[“inactperiod”,25],[“lowintperiod”,0],[“precap”,0],[“sqkill”,6],[“popmax”,0],[“powspnt”,0],[“sqprod”,113],[“bprod”,49],[“svetxp”,0],[“vabnd”,0],[“addonkill”,0],[“totalcmds”,463],[“gammaspnt”,0],[“vkill”,0],[“objdmh”,0],[“abil”,4],[“sqlost”,3],[“vcap”,0],[“vlost”,0],[“gt”,374],[“upg”,14],[“vvetxp”,0],[“reqearn”,0],[“vp1”,0],[“vp0”,0],[“erein”,0],[“cflags”,0],[“wpnpu”,0],[“ekills”,6],[“powmax”,0],[“vprod”,0]],0,220,[],null,[],[],[],[],[],[]]],[[4463066,49,17,0,17,0,0,-1,-1,-1,-1,-1,1000,1691693581,0,0,1000]],[[1,11845606,44,“”,1691692047]],131064452,“”,[[59,[],[]],[60,[],[]]]]]
(I) [14:53:01.144] [000013804]: RNT_StatsUpdate: Win notification, profileID 11845606, race =106553, level=-1, ranking=-1
(I) [14:53:03.796] [000013804]: UI Async loading data:ui\lobby\modalpages\PostGameMatchDetailsModalPage.xaml
(I) [14:53:04.001] [000013804]: UI Async loading data:ui\Lobby\Pages\PostGameProgressionPage.xaml
(I) [14:53:04.361] [000013804]: GetPartyStatsByID found 1 teams for user ID 11845606
(I) [14:53:08.914] [000013804]: UI Async loading data:ui\Lobby\Pages\PostGameResultsPage.xaml
(I) [14:53:09.946] [000013804]: UI Async loading data:ui\Lobby\Pages\PostGameTimelinePage.xaml
(I) [14:53:10.831] [000013804]: UI Async loading data:ui\shared\pages\statspage.xaml
(I) [14:53:11.429] [000013804]: UI Async loading data:ui\Lobby\Pages\PostGameProgressionPage.xaml
(I) [14:53:16.231] [000013804]: GameObj::ShutdownGameObj
(I) [14:53:16.232] [000013804]: GetMaxFrameTimeFromProfile: players=2 expected FPS=100.000000, bars=0, max avg=0.000, sd=0.000, 0 samples =
(I) [14:53:16.232] [000013804]: PerformanceRecorder::EndRecording - game size=2, max average=0.019668, worst frame=0.010000
(I) [14:53:16.232] [000013804]: Recording: No [2 players]
(I) [14:53:16.232] [000013804]: Max/Avg: 0.02, 0.02 sec (fps=50.84, 58.77) (19 samples)
(I) [14:53:16.232] [000013804]: Bars: 0
(I) [14:53:16.232] [000013804]: GameObj – RLink::NetworkManager::Get()->GetAchievementInterface().DeltaPlatformStat() failed. statName[mp_seconds_played]
(I) [14:53:16.232] [000013804]: GameObj – RLink::NetworkManager::Get()->GetAchievementInterface().DeltaPlatformStat() failed. statName[mp_units_produced]
(I) [14:53:16.232] [000013804]: GameObj – RLink::NetworkManager::Get()->GetAchievementInterface().DeltaPlatformStat() failed. statName[mp_units_killed]
(I) [14:53:16.233] [000013804]: GameObj – RLink::NetworkManager::Get()->GetAchievementInterface().DeltaPlatformStat() failed. statName[mp_units_lost]
(I) [14:53:16.234] [000013804]: Unloading step: [OnEndLoad]
(I) [14:53:16.234] [000013804]: Unloading step: [WPFGFrontEnd loading]
(I) [14:53:16.234] [000013804]: Unloading step: [FrontEnd simulation initialization]
(I) [14:53:16.234] [000013804]: Unloading step: [DefaultWorld Begin Play]
(I) [14:53:16.234] [000013804]: Unloading step: [Resolve Impasse Blockers]
(I) [14:53:16.234] [000013804]: Unloading step: [Flush Inventory]
(I) [14:53:16.234] [000013804]: Unloading step: [MemShrink]
(I) [14:53:16.234] [000013804]: Unloading step: [Free Loading Data]
(I) [14:53:16.234] [000013804]: Unloading step: [PreDisplay]
(I) [14:53:16.234] [000013804]: Unloading step: [Load resources]
(I) [14:53:16.234] [000013804]: GameObjLoader 0x0000012992924DC0 - Unload
(I) [14:53:16.234] [000013804]: GameObjLoader 0x0000012992924DC0 - resetting counters
(I) [14:53:16.234] [000013804]: Unloading step: [Cheat Menu]
(I) [14:53:16.236] [000013804]: Unloading step: [FX System]
(I) [14:53:16.236] [000013804]: Unloading step: [Scar Init]
(I) [14:53:16.236] [000013804]: Unloading step: [CPU AI]
(I) [14:53:16.244] [000013804]: Unloading step: [Game Event Listener Registration]
(I) [14:53:16.244] [000013804]: Unloading step: [LUA]
(I) [14:53:16.244] [000013804]: Unloading step: [UI System]
(I) [14:53:16.244] [000013804]: Unloading step: [GameUICore System]
(I) [14:53:16.246] [000013804]: Unloading step: [Simulation]
(I) [14:53:16.246] [000013804]: StatArtWarningsCount 0
(I) [14:53:16.246] [000013804]: StatDataWarningsCount 0
(I) [14:53:16.246] [000013804]: Unloading step: [Race Precaching Event Listener Registration]
(I) [14:53:16.246] [000013804]: Unloading step: [Team Colour Init]
(I) [14:53:16.246] [000013804]: Unloading step: [Scenario Lua System]
(I) [14:53:16.246] [000013804]: Unloading step: [Player Setup]
(I) [14:53:16.246] [000013804]: Unloading step: [Session]
(I) [14:53:16.246] [000013804]: Unloading step: [Sound Banks]
(I) [14:53:16.246] [000013804]: Unloading step: [CommandDB]
(I) [14:53:16.246] [000013804]: Unloading step: [Load Resources from GEWorld]
(I) [14:53:16.246] [000013804]: GameObjLoader 0x0000012992924EE0 - Unload
(I) [14:53:16.246] [000013804]: GameObjLoader 0x0000012992924EE0 - resetting counters
(I) [14:53:16.246] [000013804]: Unloading step: [GEWorld]
(I) [14:53:16.423] [000013804]: Unloading step: [Load Resources from Precache]
(I) [14:53:16.423] [000013804]: GameObjLoader 0x0000012992924FC0 - Unload
(I) [14:53:16.423] [000013804]: GameObjLoader 0x0000012992924FC0 - resetting counters
(I) [14:53:16.423] [000013804]: Unloading step: [Load Actions]
(I) [14:53:16.423] [000013804]: Unloading step: [Precache State Tree references]
(I) [14:53:16.423] [000013804]: Unloading step: [Precache EBPs]
(I) [14:53:16.426] [000013804]: Unloading step: [Precache core resources]
(I) [14:53:16.426] [000013804]: Unloading step: [Session Precache]
(I) [14:53:16.426] [000013804]: Unloading step: [AnimEventSetup]
(I) [14:53:16.426] [000013804]: Unloading step: [Setup Skins]
(I) [14:53:16.426] [000013804]: Unloading step: [Renderable Managers]
(I) [14:53:16.426] [000013804]: Unloading step: [SimVis System]
(I) [14:53:16.428] [000013804]: Unloading step: [Object Alpha Factor Function]
(I) [14:53:16.428] [000013804]: Unloading step: [Grass Function]
(I) [14:53:16.428] [000013804]: Unloading step: [Splat Function]
(I) [14:53:16.428] [000013804]: Unloading step: [Unit Occlusion Function]
(I) [14:53:16.428] [000013804]: Unloading step: [Vehicle Physics Function]
(I) [14:53:16.428] [000013804]: Unloading step: [FogVolumeManager]
(I) [14:53:16.428] [000013804]: Unloading step: [Deferred Decal Manager]
(I) [14:53:16.429] [000013804]: Unloading step: [Visual Physics ME]
(I) [14:53:16.429] [000013804]: Unloading step: [DefaultWorld]
(I) [14:53:16.429] [000013804]: Unloading step: [Mod Packs]
(I) [14:53:16.430] [000013804]: Unloading step: [Sync Checking]
(I) [14:53:16.430] [000013804]: Unloading step: [MemShrink]
(I) [14:53:16.430] [000013804]: Unloading step: [AnimatorCommandFunction]
(I) [14:53:16.430] [000013804]: Unloading step: [FX Command Function]
(I) [14:53:16.430] [000013804]: Unloading step: [Default World]
(I) [14:53:16.523] [000013804]: Unloading step: [Flush Inventory On Application Exit]
(I) [14:53:16.523] [000013804]: Unloading step: [Run Havok Garbage Collection]
(I) [14:53:16.547] [000013804]: Unloading step: [FX Texture Pack]
(I) [14:53:16.548] [000013804]: Unloading step: [FXDataContext]
(I) [14:53:16.548] [000013804]: Unloading step: [FXReflection]
(I) [14:53:16.548] [000013804]: Unloading step: [Assign Players]
(I) [14:53:16.548] [000013804]: Unloading step: [OnBeginLoad]
(I) [14:53:16.578] [000013804]: SessionID : fffffffffffffffe - Disconnect called with reasonID 1000 - MatchSetup::Disconnect
(I) [14:53:16.579] [000013804]: SessionID : fffffffffffffffe - Disconnect called with reasonID 1000 - MatchSetup::Disconnect
(I) [14:53:16.718] [000013804]: UI Async loading data:ui\Lobby\Widgets\TaskBarWidget.xaml
(I) [14:53:16.718] [000013804]: UI Async loading data:ui\lobby\widgets\notificationwidget.xaml
(I) [14:53:16.718] [000013804]: UI Async loading data:ui\Lobby\Pages\FEBackgroundPage.xaml
(I) [14:53:16.720] [000013804]: Disconnect process already running
(E) [14:53:16.759] [000013804]: SetVisible called while !IsConnected
(I) [14:53:16.776] [000013804]: UI Async loading data:ui\Lobby\Pages\SinglePlayerPage.xaml
(I) [14:53:16.821] [000013804]: WorldwideAdvertisementService::Process - EVENT_DESTROYPEER
(I) [14:53:16.821] [000013804]: WorldwidePartyService::PeerRemove, Removing peer ID: 1
(I) [14:53:16.821] [000013804]: peerremove - peerIDRemoved=11845606, reasonID=1000, reason debug hint - MatchSetup::Disconnect
(I) [14:53:16.846] [000013804]: PeerRemoveAll - flushing local session peer data
(I) [14:53:16.846] [000013804]: LeaveSessionInternal - no action taken, needLeave=0, service=2
(I) [14:53:16.846] [000013804]: Destroyed Matchinfo for sessionID -2
(I) [14:53:16.847] [000013804]: OnDestroyPartyNotification - partyID = -2, prevID = -1
(I) [14:53:16.847] [000013804]: OnDestroyPartyNotification - partyID = -2, prevID = -1
(I) [14:53:16.921] [000013804]: UI Async loading data:ui\Lobby\Pages\SinglePlayerPageCampaignPane.xaml
(I) [14:53:16.930] [000013804]: UI Async loading data:ui\Lobby\Pages\SinglePlayerPageSkirmishPane.xaml
(I) [14:53:21.430] [000013804]: UI Async loading data:ui\lobby\modalpages\ChallengePathsModalPage.xaml
(I) [14:54:01.776] [000013804]: UI Async loading data:ui\shared\modalpages\SettingsModalPage.xaml
(I) [14:54:01.783] [000013804]: UI Async loading data:ui\shared\modalpages\SettingsModalPageControlsPane.xaml
(I) [14:54:01.791] [000013804]: UI Async loading data:ui\shared\modalpages\HotKeyRemapModalPage.xaml
(I) [14:54:01.891] [000013804]: UI Async loading data:ui\shared\modalpages\HotKeyRemapCommonKeysTabPage.xaml
(I) [14:54:10.896] [000013804]: UI Async loading data:ui\shared\modalpages\SystemConfigGenericPane.xaml
(I) [14:54:14.878] [000013804]: UI Async loading data:ui\lobby\modalpages\ChallengePathsModalPage.xaml