AOE5 could be in development

THAT’S NOT HOW GAME ENGINES WORK!

By that logic GTA 6 is being made on a Tennis game engine from 2006.

I don’t understand what you wanted to tell me.

The Rockstar Advanced Game Engine (RAGE ) is a proprietary game engine of Rockstar Games, developed by the RAGE Technology Group division of Rockstar San Diego (formerly Angel Studios), based on the Angel Game Engine.[1] Since its first game, Rockstar Games Presents Table Tennis in 2006, released for the Xbox 360 and Wii, the engine has been used by Rockstar Games’s internal studios to develop advanced open world games for computers and consoles.

The same engine that is used to make the modern grand theft auto games traces its lineage back to Rockstar Games Presents Table Tennis.

Software development is one hell of a rabbit hole.

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But it’s been modified over the years. It’s not the same as it was back then. It’s even got ray tracing and other things.

Also the AOE-3 and AOM engine doesn’t allow things like units on walls and limited vision due to obstacles (that I know of).

You are SO close to understanding how game engines work.

I also understand that the more current the engines are, the better they take advantage of the latest generation hardware.

Yes, I agree, I mean that AoM feels like a classic game, because it is an RTS from the early 2000s like WC3 and at the same time it is modern because the Bang Engine was (and is) a very useful and innovative engine, which allows for great graphics and excellent physics thanks to Havok… AoE 4 feels old because it draws too much from AoE 2, which is a game from 25 years ago, but with the DLCs it can and has the potential to evolve into something more modern…

Yes, but the art design still feels weird, like very Disney… but yes, it can happen to you…

Yes, it is a more aggressive game, and you have several civs focused on rushing, like the Mongols, OotD and then probably the Vikings…

Yes, that’s why I don’t see them developing AoE 5 with the Bang Engine, but rather with the Essence Engine of AoE 4…

If the early promotional images were not photoshoped, I guess it could?

and yet the result on coh3 has showed that this engine has bad performance for rts,

On the interview itself, I think that the person interviewing Yuen was inserting their bias, and was asking leading questions. They manifested the idea that Age of Empires V is in development… If anything, the response to the questions is just saying that they want more of Age in general, not that there is another game in development. I interpret his responses as meaning DLC content for the existing titles.

This whole thread is evidence of the level of interest fans have in the future of the series. In particular, the next title in the series. I personally hope they focus more on the past, placing the next game before the medieval period, at most having the final age-up be the classical era.

The archaic period had several technological and societal developments that were monumental to human society, this includes warfare and tactics. Things like siege warfare, chemical weapons, espionage, and tactics did not spring from the ground in the classical era. Greece had been fighting wars with fire since at least 1200BC, and Sun Tzu was alive and kicking in 400BC. One of my favorite texts written during pre-classical times is from ancient India, Arthashastra, as it has a great level of detail on how complex society was in 300BC. With so little of that being explored in the series I hope whatever comes next is in that period of time.

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If it seems to be true, it would be nothing other than age2 with age3 graphics and if they make any significant changes they put age2 retold and that’s it.

Are you suggesting that they will “return” to the Middle Ages?

Age of Empires V should be able to depict the process of technological progress. Rather than simply trading resources for technology。Technology is discovered through war and other means

That’s pretty much what AOE3 does with cards, you unlock upgrades through trading and war by gaining experience.

The archaic period is a convention used to describe the period between geometric and classical Greece. But if you’re referring to 1200BC I guess you meant pre-classical history in general and not specifically archaic.
In any case, although definitely interesting from a historical POV, I feel most players won’t care that much about it, similarly to how they didn’t like AoEIII’s period or Total War Troy in Mycenaean Greece.

IMO the best candidate period for a new Age would be some time between the conquest of Persia by Alexander the Great and the Roman conquest of Ptolemaic Egypt. Of course it keeps taking place in antiquity like AoM but gives the opportunity for fresh and popular civs as well, e.g Romans, Carthaginians, Persians, Gauls, and several different Greek civs from the Successor States as well that could make the unit roster feel somewhat fresh compared to AoM’s Greeks. e.g. the Macedonian Sarissa phalanx for instance is a Greek unit that we don’t see in AoM. Plus visually all units should also look very different from AoM’s generic armors.

You are completely correct, I made an error by just saying archaic period. What I was thinking of was the archaic period of the Americas, and I mistakenly assumed that the archaic period covered the same years across all ancient history civilizations. I was trying to avoid the age system of AoE 1, (Stone, Tool, Bronze, Iron), because none of the American civilizations had iron metallurgy.

If I were to define my preference in the eras covered by AoE V it would be roughly the same timeframe established in AoE 1.

Essence Engine Is a good Engine and Relic are good Developers: Coh3 has very good textures for soldiers and tanks.

It has been strange to me see AOE4 looked worse than Aoe3de. I mean AOE4 art style Is good enough but what It has not detailed textures for models, weapons and buildings and this Is the reason why developers didn’t allow players tò zoom in during the game in the same way we can playing AOE3DE or AOMRE. Yes, there’s a “camera mod” but as the name itself suggests, it’s a mod.

Relic done a good work with Season V where they have redone textures for terrains, Mountains and improved Waters with Better reflects.

My Hope, in this way, is that Relic took its time to release next Major DLC with a new campaign and a Total re-work for unit models, weapons and new animations and effects.

Reading the lastest patch notes, the next expansion could be released durinng spring 2025. It would be a long time (16/17 months) since the Sultan’s ascend.
Why all of this time?

Also, i would not understand all the “graphic questions” included into the latest AOE survey: why developers asked us which graphic improvents we would like to see?

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Like 5,000 years, which poses a problem that I explained above.

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STORMGATE upcoming updates are the example of what players’s criticism can do.

Frostgiant listened very well all the criticism about graphi and they are going to remake different assets and improve textures


Relic entertainment improved terrains and water with Season V. we’re waiting for Better texture for all units and new animations.

We’ll see if they understood that.

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I thought I was on the wrong forums for a second. Anyway, the new hero looks incredibly generic. It’s just a pretty girl with nothing special. Then they changed the lighting and added grass. Really, I wouldn’t bring up FrostGiant as a good example of anything. That game is not gonna be here in a year. Not to mention how incredibly greedy their business model is, and how the two founders are paying themselves tens of thousands of dollars from backers money.

Also, it’s not player’s criticism as much as player count plummeting to less than 500 concurrent players, which for a f2p game is ridiculously low. They’re desperately trying to keep the game alive, probably crunching like crazy.