Are Bulgarians too weak?

another crazy idea: each time you build a defensive building (tower, krepost, castle, maybe even TC) you get a free villager. Sadly it would only increase their stone-dependence.

Do you have a real vision of why Kreposts only creates Konniks at first place??
Kreposts are mini castles that cost 350 stone and you suggest to research Stirrups, then their Knighst would be just unstoppable

Free MAAs is a kind of eco bonus since you save resources and time from Barracks.
You should never underestimate the true strenght of the Bulgarian Knights at the Castle age with Stirrups, sy this by experience at using them a lot, they can stand up even against Camels and Pikes, and the way that they kill villagers is a insanity, not to mention that if you mass 15-20 of them destroy Town Centers mcuh faster than even Infantry, the way that are balanced is that you need a castle and no eco bonus.

You can always increase the price so that it balances out the amount of knights you can make in early castle age.

If you are up against a civ with a better eco which is almost all of them then they will be able to produce more knights than you. So fewer but stronger knights kind of balances out more but weaker. I feel like they could find a balance for Bulgarians.

1 Like

Aztec, Burmese and Viking Champs don’t really overshadow any units (berserks are still seen and jaguar warriors don’t compete with champs but with other anti-infantry units).
Also Aztecs, Japs and Vikings definitely aren’t cavalry civs, unlike Teutons.
Removing Viking Supplies would reduce unit diversity, and probably make the Viking champs less cost-effective than generic champs in all circumstanses.
I suppose it could be an interesting nerf for Aztecs, but something about removing Aztec supplies feels wrong. Maybe other people could put their finger on the exact issue.

TL;DR: There are good reasons not to remove supplies from Aztecs, Burmese, Japanese and Vikings.

I mean those champions beat other champion civs, and Teutonic Champion doesn’t overshadow the Teutonic Knight, just look at their stats.

Aztec Champs completely overshadow the useless Jaguar Warriors while TKs have been useless since forever, even before the DE buff of Teuton Infantry

Yes, but huns produce knights faster and have an eco bonus. Teutons have a great eco and great knights, same as franks… You have yo survive with Bulgarians up to late castle age…

But then they’d have FU ++ trash line which is apparently a Spanish signature

1 Like

They lack eco bonus.

Not only FU trash. They’d also have FU HCA. The only tech missing from their cavalry archers is Ring archer armor. Do we want the Bulgarians to have better cavalry archers? Another expensive, slow to mass, economically taxing option?

I think we really need a rework on that bulgarian stone discount for TC’s to be expanded to Towers. If their towers got a stone cost reduction in Castle age, they’d have a totally functioning push with a couple villagers in the mix to build what are perfectly usable Keeps, missing only Arrowslits. Imagine a 75 stone Tower in castle age. Now that’s a bonus worth not having an eco for.

They already have Kreposts. Expand that niche. That’s how I see it.

So a better version of inca bonus but also with free m@a? I don’t think so

2 Likes

But no house bonus, meaning no wood discount, and no OP villagers*.

This would only be a Castle age bonus, as it is now. No Feudal rush with Bulgarians.

This would not improve the earlygame of the Bulgarians in any way, shape or form. It’ll still cost the full amount to drop a defensive tower in feudal and it’ll emphasize doing damage early against them.

Ahh in castle age… still an actual eco bonus feudal onward would be better. No xbow upgrade just kills them halfway in feudal

1 Like

Yes, but if you give them a different bonus in an early age you need to gut the stone tc bonus because it’s redundant and meaningless in 95% of cases.

No point to have it laying there. I say, try making it work rather than throwing it on the scrap pile of bad ideas.

Clarify* I think it’s generally bad to have multiple eco bonuses on a civ, namely because it takes away options from other civs to utilize them. I also don’t think it’s a great idea to have eco bonuses that pull the civ in different directions. Krepost is a stone eco bonus, because it’s a castle shortcut to your UU production in a case where you want to use it, and at it’s rate it’s a great eco bonus. If we want to supplement that, cutting costs for stone in other areas is definitely the way to go. A food eco bonus? What will we give them that we:

  1. haven’t tried
  2. wouldn’t work on the Turks (or whatever civ we deem in need of an early eco bonus)

Find something that fits that mould and I’ll agree that we can change the bonus, otherwise why not just go deeper with the stone bonuses? Makes more sense than the alternative, in my eyes.

1 Like

What eco bonus do they get? and their Knights are ordinary, just produce faster.

Teutons lack Husbandry so they are slow and Franks lack Bloodlines but well they do get a better HP bonus, still in castle age none of those are that supreme like Bulgarians.

Not needing houses is a strong eco bonus. Saves wood in the long term, but more importantly it saves a ton of villager work time. Practically speaking, every two houses built by you is a house worth of resources lost in villager build time even with perfect efficiency, no walking at all.

2 Likes

Bulgarians have an economic boom pretty strong, they can make 4 TCs without mining stone and that is huge.

1 Like

You’d rather have the Britons bonus because it’s way easier to mine the extra stone than it is to chop the extra 550 wood.

In terms of booming, I’d even put it lower than the Malians. Yes, stone is a limiting factor for TC’s for every civ. The Bulgarians will be on stone, because you absolutely need stirrups for anything you want to do as Bulgarians. Even if you go no farther than that, you will be on stone for a castle. Then you will likely be on stone for Kreposts. Stone costs are not a problem. The wood is a problem for the bulgarians and the stone tc discount will not save you.

5 Likes

It’s an awful stretch to call it economic or strong or huge 11

No houses? And don’t underestimate production speed. Huns will be flooding your base before you make stirrups

Oh, they’re supreme. Maybe not as the Bulgarians with stirups, but tell me, how do you hold on against a civ with better eco and better knighs, whe you have been using 4 or 5 vils to gather stone, and then you need 600 more resources to have your bonus running for you?

1 Like