Many users have discussed wether or not heroes in ranked is good or not, or if the Three Kingdoms are civilizations or not. But in this post I will discuss something that I feel hasn’t been analyzed in depth: the “medievalness” of the Three Kingdoms, AKA if they are medieval or not. The notion that they 100% are is one of the main arguments to support the inclusion of these new civs in the game, and though many disagree, I wanted to analyze this question in detail. I am in the camp that they are not medieval, and so my post might be biased, but I wanted to make sure that my opinion was not warped by any outrage, and that I don’t disagree just because I’m angry, but because I actually thought of thins in depth. So, I’ll use my (meager) knowledge of history to find out if the Three Kingdosm are medieval. Let’s begin…
I have seen two main arguments that support the inclusion of Wei, Shu and Wu in what is supposedly a “medieval” game, which are as follows:
1- The Three Kingdoms period is the beginning of the medieval era in China, so they fit in the game perfectly. It’s just that China is more advanced and that is why their Middle Ages started earlier than Europe. Note that this is an argument used by Forgotten Empires, too.
2- There is no such thing as “medieval” China, and it’s an eurocentric notion to try to apply it to China itself. However, the Three Kingdoms were very advanced for their time, and on par with Medieval Europe, and so they are a good fit.
Both of these arguments contradict themselves, no need to explain that part. But individually, they are also wrong. I will answer to both of them and elaborate why I believe they are flawed.
First, the argument about Three Kingdoms being medieval. Well… No, they aren’t. At least argument 2 is partially correct in that area: “medieval” China doesn’t exist, because that term applies only to European historiography. As you may know, the world is a pretty big place, and for that reason every region has its own divisions of history, to make ordering events a bit easier. For example, we have the Yamato period in Japan, the Pre-Columbian period in the Americas, and the Middle Ages in Europe. However, it’d be wrong to try to apply the terms “Yamato period” to Italy, or “Pre-Columbian period” to Turkey, and for the same reason, it’s wrong to call any period of Chinese history “medieval”.
Not to mention, the term “medieval” itself has negative connotations. During the Renaissance in Europe, there was a revival of classical arts, and the promoters of these culture, at the time, thought Classical Rome and Greece were the peak of civilization, and what came after the fall of Rome were the Dark Ages, where real culture declined and barbarism took over. That’s why they referred to medieval architecture as “Gothic”, to associate it with a “savage” barbarian people. According to them, if the Ancient Era was the golden age of humanity, and the Modern Period was the revival of culture, then the Dark Ages were in the “middle”, hence the name. Modern historians, of course, reject these notions, disagree that the Middle Ages were backwards and don’t accept the term “Dark Ages” as valid, but the point is, that at least in the past, people viewed this era as “less advanced” and originally the term as pejorative.
As far as I know, this is not the case at all in China, where the Tang and Song dynasties are viewed as golden ages of the country. How then, can you call this period “medieval”? The Three Kingdoms (and up to the Northern and Dynasties Period) could reasonably be called a “dark age”, due to the long periods of internal difision and massive death toll. However, it seems that even during these times of civil war, the Three Kingdoms were still very advanced and sophisticated enough to be included in a Medieval game, not to mention it’s part of the same era as the golden age of the Tang dynasty.
So the question is, if you are using these optics to justify their inclusion in the game, can you really call this a “dark age”? Because if they reached the “Middle Ages” earlier then that’s not something to be proud of or a sign of advancement, remember that the term is despective, and if we use it’s original meaning, then technically this means their civilization declined much earlier than Europe’s. Just to be clear, I know medieval isn’t equal to backwards, but I’m just using the renaissance meaning of the term here, and I’m repeating myself as to not create confusion.
My question is, by what metric can you define “medieval” in the context of China? I don’t believe it’s possible, the term is specifically, like stated before, a historical period in Europe. This would be like saying Europe had a “Century of Humiliation”, when this is just a time period specific to China, or that China had a “Principate” when that is a time period specific to Rome. It makes no sense, why force it? In my opinion, by saying that China had a “medieval era”, you’re just grabbing a historiographical term that you know about because you know of European history, and then copying and pasting it onto a completely different region that had it’s own separate events. I doubt ancient Chinese historians said “ah yes, this is the medieval period because I said so”.
Next, on to point number 2, and this is something that has already been discussed before in the forums, so I’ll be brief.
Many have argued that if technological advancement is the metric by which civilizations are added, and let’s suppose Medieval Europe is the baseline for this, then many civs like Huns and Aztecs cannot make it into the game, because they weren’t as advanced in a few aspects. The Huns didn’t build cities, and the Aztecs didn’t use steel, but they’re still in the game, so this “metric” clearly was never applied by the devs. On the other hand, if technology still defines what can be included as a civ, and not excluded, then we can add the Sumerians and Egyptians too, they used bronze and built massive pyramids like the Inca and Aztecs respectively. Why are they not in the game? Could it be… They don’t fit with the game’s theme? I dunno…
And on the last part of point number 2, yes it’s true that Three Kingdoms aren’t medieval, but it’s the game’s THEME, not technology, that defines what gets to come in and what is excluded. But what about Romans, Huns, Goths, and Celts, you may ask? For the latter two, they still existed in the Middle Ages, why is this even a question? And for the former two, well, because the game also covers Late Antiquity (sort of, not all of it).
Basic information, but for context:
In Europe, the Middle Ages are said to begin in 476, after the Western Roman Empire fell, the Germanic warlord Odoacer “dissolved” the position of Western Emperor, and sent the latter’s insignia to the Eastern Roman Empire, pretty much putting an end to that State. The Romans are important to the beginning of the Middle Ages, and because the game covers Late Antiquity as well, then it makes sense for them to be present. And what about the Huns? They are also an important cause for the start of the Middle Ages, since they kickstarted the Great Migrations of Goths, Vandals, Franks and co. into Roman territory, and thus the Middle Ages wouldn’t be a thing if not for the Huns.
Are Three Kingdoms part of Late Antiquity, then? No.
Because we are using European historiographical terms, we will use European historiographical years. Generally, it is considered that Late Antiquity begins in the year 284, when a period known as the Crisis of the Third Century came to an end, and when Roman emperor Diocletian Came to power.
However, the Three Kingdoms period in China lasted from 220 to 280, so they miss the mark by a few years. Surely, you can extend the timeline just a tiny bit to include them, right? Not so fast… First, let’s look at each of the Three Kingdoms individually.
Wei lasted from 220 to 266
Shu lasted from 221 to 263
Wu lasted from 222 to 280
So out of these, only Wu was really close to making it into Late Antiquity. Not that it matters because it’s an European historiographical term.
But wait, there’s more!!!
As we can currently see from digging into the game’s files, the new campaigns span from The Yellow Turban Rebellion, all the way into the Battle of Red Cliffs. So the timeline is from 184 to 208 AD.
This means that, not only do the “Three Kingdoms” campaigns NOT cover the actual Three Kingdoms Period, but they also do not even reach either the traiditional start of the European Middle Ages (476), Late Antiquity (284), or even the “beginning” of “Medieval” Chinese history (which is not a thing, but if it were to be a thing, and if it were to start with the Three Kingdoms Period, it would begin at 220).
In other words, by no existing metric does this DLC belong in a Medieval game, or even one from Late Antiquity, for that matter.
TL;DR: No, they are not medieval, but if you disagree with my reasoning then I’d like to hear your thoughts.