Arquebusier with Repelling Volley has 4x vs eagle runner knight

:arrow_forward: GAME INFORMATION

:point_down: These details are CRITICAL; DO NOT skip them or your issue may not be reviewed.

  • GAME BUILD #: 13.27885
  • GAME PLATFORM: Steam
  • OPERATING SYSTEM: Windows 11

:arrow_forward: ISSUE EXPERIENCED

:point_down: DESCRIBE THE ISSUE IN DETAIL (below). LIMIT TO ONE BUG PER THREAD.
Arquebusier with Repelling Volley has 4x vs eagle runner knight. It should have a 3x with the bonus card, but now it has 2x vs ranged light inf and 2x vs erk with the card. So it makes 4x vs erk which is too high.

:arrow_forward: FREQUENCY OF ISSUE

:point_down: How often does the issue occur? CHOSE ONE; DELETE THE REST!

  • 100% of the time / matches I play (ALWAYS)

:arrow_forward: ############ STEPS

:point_down: List CLEAR and DETAILED STEPS we can take to reproduce the issue ourselves… Be descriptive!

Here’s the steps to reproduce the issue:

  1. pick Chinese to play against Aztec.
  2. send “Repelling Volley” card.
  3. make some Arquebusiers and let them attack on erks.

:arrow_forward: EXPECTED RESULT

:point_down: What was SUPPOSED to happen if the bug you encountered were not present?
Arquebusier with Repelling Volley has 4x vs eagle runner knight, which should be 3x.

:arrow_forward: IMAGE

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################################################################## only one fire makes 54 damage, 18x4x0.75.

https://forums.ageofempires.com/uploads/default/original/3X/d/b/db04ba4684acff5b26bcfb423317968e3adcd2e3.png
*
错误加成

1 Like

You calculated it wrong.

skirmishers including Arquebusiers have a multiplier penalty to cavalry and hand shock infantry not shock infantry.

the end result is arquebusier damage is multiplied by 1.5 against dragoons but 2x against eagle runner rights, before being reduced by resistances or 3x with repelling volley.

u didn’t understand what I said.
Arquebusier do 2x against erk before repelling volley, and with repelling volley 4x.
just because all skirs do 2x against range shock inf, and with repelling volley 2x against range shock inf and 2x against erk, and 4x in total.

U may try it in games, and u will find the same conclusion. If there is a right 3x against erk when Arquebusier has Repelling Volley, it shoult casues 18x3x0.75=40.5 damage, but in fact it causes 18x2x2x0.75=54.

No, you misunderstand the calculation you’re making is 18 * 4 * .75 when you should be making 18 * 3. Both result in the same number.

There isn’t a damage penalty for shock infantry, only hand shock infantry which eagle runner knights are not.

no one misunderstand the damage penalty for shock infantry, my "0.75"is (1-25%) for erk’s 25% range defence.

I know what’s the problem.
In an earlier update, devs change the multiplier target of Arquebusier and CKN from xpEagleKnight to AbstractRangedShockInfantry, but they didn’t change those tags using in the code of Repelling Volley. That means Repelling Volley still add 1 to multiplier towards xpEagleKnight. After Repelling Volley sent, you will get a Arquebusier with an additional x2 multiplier towards xpEagleKnight. So Arquebusier will do x4 damage to ERK.

3 Likes

It’s right. There should be a fix in next patch.

1 Like

This shipment didn’t add bonus against “ranged shock infantry” from 2X to 3X. Instead, it added a 2X bonus to “eagle warrior”. So they did 2*2X to eagle warrior, instead of 3X.