Arsenal Return? (Hint!!!)
In at least one level of the campaign, the armory appears to be an enemy building.
Is it decorative? Is there a goal in the campaign? Or are they planning to use this building again?
What do you think? This is related to past news when the devs says that they were preparing new type of buildings?
Arsenal (AoE IV Season Beta)
When the game was in Beta, there were several ideas that didn’t survive its release. Many of them are still preserved in the first four campaigns, including:
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Some unique technologies in the Keep, similar to AoE II, but for your unique units.
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Ranged units attacked melee units up close.
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Crossbowmen had a very slow firing rate, but a devastating attack.
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Arsenal and Blacksmith worked together.
Arsenal and Blacksmith.-** Arsenal was for ranged, siege, and building technologies. Smithing was for melee units, including melee damage and melee armor, and unique technologies for melee units. Castle was for unique technologies for unique units.
IT WAS VERY CONFUSING, and in fact, Blacksmith was of little use, as the four technologies (for infantry and cavalry) it was supposed to have were discarded and better versions were moved to the University. That’s why it was discarded, leaving only the better-designed blacksmith. Building technologies were moved to the Castle. Unique unit technologies were moved to the same military buildings where they are produced.