Athena uses wrong Idle Animation for Cinematics

  • Game Version: 17.36100

  • Build Number: 16048929

  • Platform: Steam

  • Operating System: Windows 10

Issue: Athena uses her “In-Game” Idle animation and not her “Cinematic” Idle for cutscenes. When an animation is finished she goes to her In-Game idle and not Cinematic idle pose which looks strange.

Legacy:
Cinematic Idle on the Left. In-Game on the right.


Retold:
Should transition to Cinematic Idle as shown above and not In-Game idle on the right.

Please add Legacy Animations so we can use them if we choose. :pray:
If not then a way to port them to Retold. :pray: