Attack move is very bugged for some players

  • Game Version: Premium

  • Build Number: v.100.18.56738.0 (581026R)

  • Platform: Steam

  • Operating System: Windows 11

Issue: when attack moving, during a fight, my entire army often stops attacking and starts moving around. This happens mostly (but not always) when a myth unit (allied or enemy) uses its ability or a godpower is casted in the fight.

This issue is NOT caused by me missclicking or anything. It happens fully by itself, aka all my units are already fighting as they should and i am doing NOTHING. I am not clicking anything, just watching the fight and then boom, all units stop attacking at the same time and start moving forward or in weird directions, getting killed without fighting back.

I have to issue additional attack move commands to get them to stop walking and start fighting again.

This issue is literally making the game unplayable for me as i keep losing fights that i should normally be winning.

I brought this issue up in the balance discord and several people gave feedback that they are experiencing the same thing. Others however said they have never experienced this at all, so it seems to be a very edge case bug that affects only some people.

Repro Steps:

just have big fights and attack move. it happens often enough that i experience it every single game i play.

Please investigate and fix this as it is really hurting my gameplay experience and my ability to be competitive. thank you.

2 Likes

usually happens after an interruption with a power, It shouldn’t be like that because it forces you to always keep an eye on the troops, but its like that, so due to those powers that makes troops dont fight back, those powers are super good.

any god power that stuns

it’s not just that. happens a lot of times even when no gps are casted. and its not even only the attack move. the other day during a fight vs hoplites and toxotes i grabbed 5 huskarl and gave them these commands: move near toxotes, shift click attack on them all, 1 by one. what did the huskarls do? they moved near them, then became frozen in place for no reason at all. they werent even interrupted by walking hoplites on the way there, which makes it even more absurd. there’s something fundamentally wrong with pathing and its not restricted to A move, or, as you say, the A move + gps interrupting the army.

if the target moved, the units programmed to atacked the target go to the land targeted, the land targeted is saved not the unit, if the unit is not there then is not attacked then the unit search other target.