Audio desync in intro of "Victors and Vanquished" scenarios

:arrow_forward: GAME INFORMATION

:point_down: These details are CRITICAL; DO NOT skip them or your issue may not be reviewed.

  • GAME BUILD #: #107882
  • GAME PLATFORM: Steam
  • OPERATING SYSTEM: Windows 10

:arrow_forward: ISSUE EXPERIENCED

:point_down: DESCRIBE THE ISSUE IN DETAIL (below). LIMIT TO ONE BUG PER THREAD.

In intro and outro of Harald Finehair scenario of “Victors and Vanquished” DLC, delay between start of next audio sentence and text change is too long. Text changes only some time after the next audio sentence has started.

:arrow_forward: FREQUENCY OF ISSUE

:point_down: How often does the issue occur? CHOSE ONE; DELETE THE REST!

  • 100% of the time / matches I play (ALWAYS)

:arrow_forward: REPRODUCTION STEPS

:point_down: List CLEAR and DETAILED STEPS we can take to reproduce the issue ourselves… Be descriptive!

Here’s the steps to reproduce the issue:

  1. Start Finehair scenario (also applies to Nobunaga and Drake; perhaps all others in Italian translation?)
  2. Look at the intro text, listen to intro audio (applies also to outro)
  3. When next audio sentence starts, text still shows previous sentence.
    Example for Italian intro:
    Text is “…sprigionano il fetore della carne morta”
    Audio is: “… sprigionano il fetore della carne morta.”
    Next audio sentence starts: “Il corvo grigio …”
    Only some time after hearing “grigio”, text changes to “Il corvo grigio…”

:arrow_forward: EXPECTED RESULT

:point_down: What was SUPPOSED to happen if the bug you encountered were not present?
Text should change when previous audio sentence ends, not some time after. Example for expected Italian intro:
Text is “…sprigionano il fetore della carne morta”
Audio is: “… sprigionano il fetore della carne morta.”
Audio sentence ends.
Text changes: “Il corvo grigio…”
Next audio sentence starts: “Il corvo grigio…”

P.S.: The word after “grigio” is censored by automated message parser, why? Is it a bug?

:arrow_forward: IMAGE

:point_down: ALWAYS attach a PICTURE (.jpg, .png, .gif) or VIDEO (.mp4, YouTube link) that highlights the problem.

:arrow_forward: GAME FILES (SAVE / RECORDING)

:point_down: Attach a SAVE GAME (.aoe2spgame) or GAME RECORDING (.aoe2record) of the match where you encountered the issue. Link it below if using an external file service.