August update with no balance changes?

Honestly quarterly balance changes are for the best.
This gives them more time to analyze what is holding civs down (or up), and make appropriate adjustments


Still waiting for Capture Age.

Yeah would be amazing if they could fix these!

It is kinda weird that Leitis and Teutons have been left alone for so long. Turks and Tatars are understandably unchanged, they’re a tough one. Their bonuses enable them to perform really powerful timing attacks, which are useless if these timing attacks are not executed or are unable to be executed. There are a ton of civs that are very meh as well, and it is a little surprising that there are absolutely no balance changes this patch.

What I get from this smol patch and the previous delayed patch is that the Dev-team is overloaded and monthly balance patches are not sustainable. Maybe this gives them more time to focus on the performance issues with the game.

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i think this is more the case than anything else…

leitis arent as bad as people are making out because their civ has MINIMAL eco bonus and the unit is bottlenecked by castles (pick rate and win rate still say franks are WAAAAY better)

arguably teutons could do with some work, but again, not terribly off with their pick or win rate.

whereas turks specifically still dont have a good pick or win rate outside of arena, but arguably devs are too busy too sort this all out

Ports are still the bottom civ for 4 years now and were made unviable shortly after release of African kingdoms.

At this point I just assume that its a concoius decision that the civ with the potentially broken feitoria has to be the worst civ generally since these weak and uniovative attempts didn’t fix anything.

Compared that teutons +2 armor to infantry and cavalry or khemer farms. Those were serious reworks of the civs.

After a almost a year of monthly balance changes, I feel quite hopeless that a meaningful bufd/rework will ever happen now with quarterly changes.

Not even aquebus got fixed which was proven to be not working as intended and reported as a bug on the forum.

aoestats displays the sad state and it used to be the same in wollo kingdoms/HD old aoestats.


Because Lithuanians arent broken. Why would they need changes? Because at low skill levels people lose to them? Why should we make balance changes around people who can’t even play well?

Man stop it, leitis is broken, compared to boyard, boyard loses to it, boyard cost 80 gold zzzz, leitis needs to cost more gold, leitis inflicts more damage than paladins, it has higher DPS than most cavalry, for that price is just too OP.

They have fast halbs and skirms that is annoying, start with extra food, extra attack with relics, skirms with +2 pierce armor, they are really powerful, as you can see lithuanians have been picked in every single tournament, it is only you saying they don’t have anything good but leitis.

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First is Boyar no “boyard”

Second, the cost change was a must, before that was totally unnaffordable, and I can list you UUs more powerful than Leitis.

LMAO is that bad?, consider that Lithuanians are finally a mainstream civ and not a low tier civ


Leitis is the most broken unit in the game=strongest unit in the game

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All of that, plus 20% faster working full Monastery, safe booms against monk/archer/siege pushes with Hill Forts, and an Archery Range that is good enough for unexpected archer/cav archer openings you can later support with Leitis or super Knights. Lithuanians have a ton of options other than straight Leitis and in my opinion are a great example of how a civ without a good economy boost can still be fun to pick.

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Oh yeah please enlight us with those UU stronger than leitis, but without any bonus vs anticav, i want to see how many you can say and of course considering the cost effective factor.

Sorry for the boyard with d, in my language is the way its written lol, but as you can see comparing those 2 units leitis cost almost half the gold, inflicts more damage to the very same units and kills boyar, so the devs really went to high with the leitis buff.

It was unused given they have paladins with extra attack with relics…not because the unit was bad.

It seems that they’ll stop to release balance changes too frequently because they want to see how the civs fare right now.

I think that they’ll change their attitude from frequent smaller updates to bigger less frequent ones.

We’ll be seeing Capture Age probably in the following and maybe an announcement for something else. The supposition is due to the mysterious SteamDB DLC. There are two of those so far.


The cost effectiveness is so overrated and is not a defining factor.

Cataphract is a good example of a much stronger UU, that amount of armor vs anti cav attacks and Logistica, even Boyar is more effective at long combats with that monstruous armor and creation time, supported by that Slavic eco, even fully boomed the Magyars can overwhelm you with Magyar Huszar.

On a side note the Leitis is broken by your experience or is simply parroting what is trending?

@GMEvangelos I had the same issue with @SouMexican

Has everyone in the Team Lobby updated to build 40220?

Isn’t this a must before you enter the game?

Are you playing via matchmaking or the custom lobby?

I played ranked TG and 9 out of 10 times there is a connection issue.

Do you receive an error? What is the behavior when you crash?

There is no error message. Most times we had trouble entering the game after finding a match. Someone would drop either before entering the game or right after game start. Also sometimes I can’t see the map picks/bans, as it’s constantly loading, or I can’t see the queue timer while the host could see it. And once my friend said he saw a black screen after joining the ranked queue. (We all have good network, for sure.)

MP is just not stable at all.

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Then propose a counter buff to keep lithuanians a decent civ. Leitis might be op, but the civ is decidedly nor overpowered and doesn’t need a nerf.

And ooh. They start with 150 extra food. That eco bonus pails in comparison to so many civs they have a bottom 5 eco overall.

And lithuanians rarely get picked in tournaments. Even clown cup where they excel (arena) they got 5 picks for a total of 2 wins and 3 losses.
They were picked something like a combined 3 times in NAC and HC. Now go compare those pick rates to civs like vikings, mayans, and Ethiopians and tell me again that lithuanians are a great civ that are over performing

requires them to get a castle down for the safe boom, so for mid castle age at the earliest. Hill forts isn’t going to save you against monk siege pushes with archer support. Rams will eat your buildings. Monks will wreck any knights you build.

Yeah becausw they are picked so very often in tournaments and put up stellar numbers in them.

Oh wait.

must be Turks buff !

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I can just say I am pretty sad about zero balance changes, but let us hope for the next patch.

Still there are 2-3 civs (Italians, Turks, and maybe tatars) which need something. I do hope the devs will solve this issue…

So, when should the next balance patch be released? End of October?


The strongest unit in the game are Mangudai and they didn’t get nerfed.
Leitis have a reason to get nerf but even with Leitis Lithuanians are not OP civ.

I don’t think the Dev will nerf Leitis, the discussion already exist for more than 3 month.