Hey AoM fans!
I recently watched a video by RobbyLAVA on YouTube and he shared some excellent ideas for god powers. I also did some brainstorming and came up with a few ideas of my own, though they could definitely be improved. The list above includes a mix of RobbyLAVA’s and my god powers.
I would love to hear your thoughts on these ideas and what other god powers you would like to see in the game.
God Power: Smoking Mirror
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Use sorcery to summon illusions – thick smoke rises, which then creates identical clones of the selected unit or allies. These clones deal no damage (balance reasons), but every two or three hits they land generate additional clones. This causes chaos and confusion for the enemy player.
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This makes it difficult to tell which units are real and which are illusions. This could cause the enemy to waste valuable time and attacks on fake units. Could be used for offensive and defensive plays like entrapment, escape, and jukes.
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All illusions disappear when the god power duration is over.
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Inspired by Phantom Lancer from Dota 2 example: https://www.youtube.com/shorts/M3y9KK0Z7oY
God Power: Face of the Moon (credits go to RobbyLAVA on YT)
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Summons Coyolxāuhqui’s head - large flying object, mid HP, big LOS, low speed, steadily summons Centzonhuitznahuah (star brothers), deadly but very short-lived myth units, join combat within her LOS.
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High repeat cost, low cooldown (only if head dies)
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LORE: Huitzilopochtli sprang from his mother’s womb and immediately decapitated Coyolxauhqui and flung her head into the stars. Reason? She and her brothers conspired to murder their mother.
God Power: Rain of Fertility
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Summons and floods a patch of land area full of fish.
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Can be summoned behind your base for safe fishing.
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Docks constructed in this water area has its cost reduced.
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Must be within your LOS.
God Power: Xiuhcoatl (Turquoise Serpent) (credits go to RobbyLAVA on YT)
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Trace a short line on the map with your mouse cursor; after a brief delay, it is scorched with turquoise fire, dealing heavy localized damage to any unit within
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Slow and telegraphed, abundantly dodge-able.
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Mid repeat cost and low cooldown
LORE: This is Huitzilopochtli’s choice of weapon.
God Power: Deep Sleep (credits go to RobbyLAVA on YT)
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All units and buildings in a large area fall asleep (cannot act); wake if anything nearby is attacked, never auto-targeted
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Mid duration; mid repeat cost, high cooldown
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The Black Mask of Ixtliton represented perfect, peaceful sleep, unbothered by fitfulness or nightmares.
God Power: Flayed Rippers
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Human soldiers are granted the ability to wear the skins of the deceased.
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Soldiers taking advantage of this ability must be in the targeted area of effect spell.
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They are visually upgraded (add on: skins).
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Their frightening aura causes enemies to do less damage and impairs their movement.
God Power: Winds of Feathers
- Summons a gust of feathered winds that travels in a snake-like path. Friendly units gain increased movement speed while inside the gust, while enemy units caught in the same area are slowed. Useful for both chasing enemies and escaping danger.
God Power: Pitfall Trap (credit goes to RobbyLAVA on YT)
- Plant a small, invisible zone on the ground; when stepped on there is a moment’s delay and all units atop it fall in and trapped for 30 seconds and losing 50% HP but not targetable.
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Plant a small, invisible zone on the ground; when stepped on there is a moment’s delay and all units atop it fall in and trapped for 30 seconds and losing 50% HP but not targetable.
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Low repeat cost, mid cooldown
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The Pitfall of Mictlan is made up of sharp pointy bones of the deceased.
LORE: It was used to capture Quetzalcoatl while he was gathering bones.
