I would like to see arrow knights perform as well as yabumsame vs artillery. As weird as it is, it might be easier to just remove the infantry tag from them instead of siege resist. AK also are not population effective, and they hold Aztec back from being able to use JPK/Slinger
Yabusame: 126 ranged damage towards arty, 320 VS (60 food, 150 coin). Takes 2 full falc shots
Arrow knight: 100 ranged damage towards arty, 183 VS (50 food, 75 coin). Takes 1 full falc shot
Proposed AK: 120 ranged damage towards arty (increase multiplier to 6 from 5).
320 VS (88 food, 131coin to keep its ratio, or 60f, 120c to match yabusame).
Takes 2 full falc shots (whether increase HP to 200, change resist to siege, or remove infantry tag)
I think the same price would be fine since the AK trade away speed and countering a unit for range and siege damage.
This is cool, but I think going Age 1 will make the rush better. And the devs have made it clear that the Aztec rush can’t get any better. I wouldn’t recommend that. 6 wp would competewith 8V/Vill support car, but could add some nice utility.
I somewhat disagree with you here, but it would be nice to be able to invest in upgrade on them. Similar to the armor discussion on the other thread
For my ideas:
I would like to go part way back back to where they were originally with Agrarian Ways. When TWC was released, this just applied all farm and plantation effects immediately when received. This was HUGE, Aztec was a age 3 boom civ. But it was a bit OP for Aztec and BROKEN for Hauds.
I think this change to Agrarian Ways would give Aztec that Age 3 boom option:
Agrarian Ways: Ships 1 homestead travois that can turn into either an Estate or a Farm. All Estate and Farm technologies, barring Age 5 upgrades and big buttons, are free and research in 10 seconds.
Effectively, Aztec would be able to choose between coin and food general upgrades. It will still take ~85 seconds after hitting Age 3 for it to full come online. So it will still be punishable.
85 seconds breakdown
45 for the card to ship, 10 for the travois to build, 30 seconds for the three farm upgrades
I’ve been meaning to make a post with a bunch of suggestions for Aztecs to make tweaks to give them options. But I’ve also been pretty busy.