Balance Issues and Civilization Traits

AoE I and the RoR expansion were massively fun games that I continue to play with my family as we have gotten older. But there seemed to be quite obvious stronger civilizations to play as due to the unique attributes and tech trees for each civ (such as Assyrian for villager speed and chariot bonus). Does anyone know if with the AOE DE release they will rework the unique civilization attributes to make for a more balanced game in which players are not forced to pick from a smaller roster of civilizations if they wish to have a fair game?

The developers have said there will be a lot of balance improvements, so hopefully all civilizations will be viable.