I want to share something I’ve been working on because I haven’t been able to find anyone else doing this. I have been analyzing each major god for their focuses and bonuses and which of their available minor gods best lean into and reinforce those bonuses. These are my go-to strategies for each god. Obviously, strategy must vary depending on what kind of game you’re playing or what map you play on, but it’s a good quick reference to aid in decision-making.
I list them by civilization, summarizing each major god’s characteristics and which minor gods are generally the best fit as you advance through the game.
ATLANTEAN
Kronos: myth units and siege
Leto (myth)-Rheia (myth)-Helios (siege)
Oranos: vision and mobility
Oceanus (mobility)-Theia (mobility)-Hekate (mobility)
Gaia: economy and buildings with healing bonus
Oceanus (healing)-Rheia (eco and healing)-Hekate (healing)
EGYPTIAN
Ra: cavalry and empowerment with farm boost god power
Bast (farm)-Sobek (cav)-Osiris (cav)
Isis: technology with healing and eco bonuses for gold and favor
Anubis (favor)-Nephthys (healing and eco)-Thoth (eco)
Set: barracks units
Ptah (barracks)-Sekhmet (slingers)-Horus (infantry)
GREEK
Zeus: infantry and heroes with a favor bonus to help mass myth units
Athena (infantry)-Dionysus (general boost)-Hera (myth and myrmidons)
Poseidon: cavalry and economy
Hermes (cav)-Aphrodite (eco)-Hephaestus (cav and eco)
Hades: archers and buildings
Ares (archers)-Apollo (archers)-Artemis (archers)
NORSE
Thor: dwarves and armory
Forseti (armory)-Skadi (gather)-Baldr (dwarves)
Odin: cavalry and heroes
Freyja (cav and heroes)-Njord (cav)-Baldr (cav)
Loki: myth units
Heimdal (myth),-Bragi (myth)-Hel (myth)
Freyr: defense and tech
Ullr (hill fort)-Aegir (hill fort)-Hel (giants)
As I said, this is just a basic guideline, and other strategies are also very effective, but I find these generally work well. I am open to constructive criticism and would like to hear what your go-to strategies are for each god.