Battle Royale El Dorado map still uses Mesoamerican architecture set

:play_button: GAME INFORMATION

:backhand_index_pointing_down: These details are CRITICAL; DO NOT skip them or your issue may not be reviewed.

  • GAME BUILD #: 170934
  • GAME PLATFORM: Steam
  • OPERATING SYSTEM: Windows 11

:play_button: ISSUE EXPERIENCED

:backhand_index_pointing_down: DESCRIBE THE ISSUE IN DETAIL (below). LIMIT TO ONE BUG PER THREAD.
BR El Dorado is one of the maps of the Battle Royale mode. It is set in Amazonian territory. However, the capturable buildings in it still use the Mesoamerican architecture set (with the Castle design now unique to Aztecs), but now there is the more appropriate South American architecture.

Back when the Romans were introduced, the architecture (the Castle) of the BR Fall of Rome map was changed accordingly.

:play_button: FREQUENCY OF ISSUE

:backhand_index_pointing_down: How often does the issue occur? CHOSE ONE; DELETE THE REST!

  • 100% of the time / matches I play (ALWAYS)

:play_button: REPRODUCTION STEPS

:backhand_index_pointing_down: List CLEAR and DETAILED STEPS we can take to reproduce the issue ourselves… Be descriptive!

Here’s the steps to reproduce the issue:

  1. Set up a new Skirmish game, choose Battle Royale mode, then the map BR El Dorado. Start the game.
  2. Use the “marco” and “polo” cheat codes and inspect the map. While the Gaia guardians represent Amazonian tribes, the buildings have Mesoamerican instead of South American architecture.

:play_button: EXPECTED RESULT

:backhand_index_pointing_down: What was SUPPOSED to happen if the bug you encountered were not present?
Now that South American architecture is available, it should replace the Mesoamerican architecture of the BR El Dorado map.

:play_button: IMAGE

:backhand_index_pointing_down: ALWAYS attach a PICTURE (.jpg, .png, .gif) or VIDEO (.mp4, YouTube link) that highlights the problem.
The Amazonian warrior women are still guarding Mesoamerican instead of South American buildings:

:play_button: GAME FILES (SAVE / RECORDING)

:backhand_index_pointing_down: Attach a SAVE GAME (.aoe2spgame) or GAME RECORDING (.aoe2record) of the match where you encountered the issue. Link it below if using an external file service.