BEASTY JUST LOST TO GOLDEN HORDE 1vs1, NERFS WHEN

they need nerd, GO, Sengoku Daimyo and healer elephant with urgency…

Isn’t that how he reacts every time he loses?

If they are gonna have limit they should be created 1 by 1 with half of the creation time.Because it will be too complicated while they train in batches.They must limited to 12 units also other units trained from tent need to be tested too.

Absolutely.
I love watching Beasty videos, he’s a great player and I have learnt a lot from his guides (I’m still pretty rubbish though) but if he loses occasionally to a lower ranked player it doesn’t mean the game is broken.

All I can say is well played to that Gold player.

I agree that creating a limit of 10 units would be problematic, since they are created in groups of 2 or even 3.

Perhaps 12 is a better limit, and that number could be multiplied by 2, either by Ovvo or by Age (I-2, II-24, III-36, IV-48).

That being the case, my main Suggestion for the Infinite-Torgut Spawn remains the same:

  • Increase the minimum production time of Torguts in Post-Imperial. It can’t be 7 or 8 seconds, especially not with Stone Armies; it’s way too short.

  • It’s clear the time wasn’t actually planned. Otherwise, they wouldn’t have given other unit types such a long time:

The Kipchack archer with Stone Armies takes 27 seconds to produce. Why give them other options if they take such an absurd amount of time?

I think it was an oversight to give Torguts such a short production time with that mechanic.


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Tournaments are delayed the imminent patch?

Interestingly, I was going to comment that “Perhaps,” since there’s a tournament coming up, to avoid forcing participants to adapt to an imminent new patch, the devs are waiting for the end of the tournament before fixing the Torgut issue.

And the funny thing is, even the tournament organizers were aware of it:

  • In Octagon, the use of the Golden Horde was banned, LOL!
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They also need to cost gold.Also nobody talking about sengoku’s shinobis they are very broken too.They are very very op.

All Pros lose to Torguds spam 0 skill

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Very balanced right there

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