First and foremost we should congratulate all the professionals involved on the making of this amazing game!
Now back to the main topic
1.AoE IV feels very fresh and balanced overall, meaning that it was very well planned
2. Some very small adjustments should be addressed such as the Chinese tax collectors sharing the same AFK status as any other villager (making it insane to keep track of both AFK units)
3. Delhi initial long cooldowns are just too long, perhaps reduce them by 30 seconds
The only problem that should be addressed is:
- Fixing the French early heavy cav rush as it is the only game-breaking mechanic on all modes
- Aside from that everything else feels fine for now