Best light cav going into 2024 (poll)

Over time a lot has changed with light cavalry. When fully maxed out what is the best?

• ERKs do less damage to infantry and have less ranged armor.
• Ruyters have +1 range at guard.
• Russian Cavalry Archers have been buffed in melee and have slightly more Melee armor and better stats when fully maxed out.
• Ottoman Cavalry Archers get faster releases.
• Javelin Riders have been nerfed since previously OP states.
• Carbine Cavalry went from mediocre to OP and have been nerfed again.
• Bow Riders likely used to hold the title, but since then they’ve lost damage vs vills.

TLDR, lots of changes over time, please vote!

  • Howdah (India)
  • Bow Rider (Lakota)
  • Rifle Rider (Lakota)
  • Cavalry Archer (Russia)
  • Bashkir Archer (Russia)
  • Cavalry Archer (Otto)
  • Carbine Cavalry (USA)
  • Dragoon (Portuguese)
  • Dragoon (French)
  • Dragoon (Spain)
  • Dragoon (British)
  • Dragoon (Italy)
  • Dragoon (Mexico)
  • Order Dragoon (Malta)
  • War Wagon (Germany)
  • Prinz Chevauleger (Germany)
  • Eagle Runner Knight (Aztec)
  • Musket Rider (Huad)
  • Javelin Rider (Ethiopia)
  • Javelin Rider (Hausa)
  • Keshik (China)
  • Ruyter (Dutch)
  • Yabusame (Japanese)
  • Hakkapelit (Swede)
  • Zamburak (India)
0 voters

Je trouve les Ryuter bien pratique, pourquoi ? c’est à ma connaissance le ou l’une des cavaleries légères à 1 pop au lieu de 2.

The Indian Howdah is light cavalry?

I think the Russian counterattack dragon is the best light cavalry there is, although it is only limited by shipments. It has a bonus against all cavalry.

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I didn’t even think about that one, though if I remember correctly it doesn’t have imperial stats so it maxes out in age 4.

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Maybe it’s temporary and they adjust it so that it automatically improves to imperial statistics. I don’t think it’s deliberate.


The Zamburak needs 14 total rank at least in the Imperial era to be truly proficient.

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After calculation, among all light cavs, fully carded Eagle runner knights and Keshiks rank number 1 and 2 in terms of DPS vs heavy cavalry per population, and FU Keshiks, surprisingly, has the highest ranged HP per population than any other light cavs out there, at 340 HP, 35% RR. :smiley:

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Personally for me I think it has to be the bashkir. Although hard to mass in 1v1 they’re pretty insane stat wise.

one pop does help a lot! Same for Javelins, Zamburaks and Keshiks

I think if u revolt to Finland there’s a card that can upgrade them to imperial level

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Merci pour la confirmation, je n’étais pas sûr en dehors du Ryuter.

Interesting, I wasn’t aware of that. I think I remember hearing that French can get pretty good dragoons after the French Revolution. I thought there was a non-standard bonus in there. Maybe it’s similar to Counter Dragoons from Russia

France revolution Dragoon make their anti cavalry multiplier from x3 to x5, and they also got tech that enable researching Imperial Upgrade for their Stable, Barrack, Dock, and Foundry.

The only thing Napoleon France missing is Capitol upgrade, but the Sansculotte do not get the benefit of settler upgrade, and Explorer upgrade is kinda meh. So what they truly lost by going Napoleon is only Legendary Native/Merc.

Keshiks as the most powerful light cavalry is a fun take! I didn’t expect to hear that one when I made this thread but I like the stats!

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I think the portuguese goons is one of the few that can become an army by itself later on in the game, I have to give that to him.

But don’t sleep on the keshik as far as dps/res goes ! it’s only problem is bad armies and paper thin hp, that got fixed recently with the Dual Faceted Armor card.

Honourable mention to the Italian Dragoon that got a nice buff in the last patch.

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In any case, they should automatically improve to imperial statistics once they reach said age without the need for a revolution, since the unit is limited by shipments.

Yes despite it is an elephant it is still light, chimu runner is a man on foot but it is heavy cav (or melee shock inf which is same)

And those keshiks only cost food, it is cheaper than ERK per pop…only thing is they need to be made in a combo

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The unit classes should really be melee cav and ranged cav not heavy and light. Most of the heavy cav in the game is actually light cav irl (Hussars, Uhlans, Cossacks, etc).

Heavy and light cav should be distinctions within melee cavalry. Heavy could include things like Cuirassiers, Elephants, and Lancers and light could include things like Hussars, Uhlans, and Cossacks.

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This dude pretty good, although hard to access.

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