This is a thread to show developers areas for improvement in AI behavior. Water maps, revolutions (Mexico, I’m looking at you), ships, counterattacks, army marches in formation…
IIn the example image: The AI on the map of Scotland remains stuck on its small island. It doesn’t relocate the city to the mainland or create a new one there. Nor does it use fleets to dominate the sea and block the enemy.
What other things have you noticed that we can show to the developers?
