
Interesting, I came to some different conclusions. For one I think the norse are not nearly as weak as you make them out to be, Odins hunt bonus alone makes him at least upper middle field for me. Similarly Gaia can get hunting equipment an age earlier and cheaper, contributing to her status as the strongest atlantean god. Chronos is here thanks to his rush, I suspect he will fall in ranking as people get more accustomed to it but for now it had a 100% success rate for me, particularly against greeks, who have no ranged hero option anymore + the much weaker towers.
Which brings me into why I think Hades is the most busted god, because his bonuses to defensive buildings aswell as his godpower allow you to get away with an insane level of greed no one else is able to, while the free upgrades basically ensure a smooth transition into an incredible late game army. Where everyone else can be raided even under towers Hades can not, you basically need heroic to even threaten him, similarly you can also fast expand and just throw down your guardians to get map control despite being defensive.
Again I think towers got overnerfed thus giving further advantage to gods that can put out agression in the early game, like Set and Loki, although I think they are still weaker than the three gods above them. Thor is an interesting one because the free dwarves means you are going to be ahead economically if your opponent cant put the pressure on you, although admititvely he might also be C, he is the one I am most on the fence about.
Ra and Poseidon feel both solid, but they just cant compete witht he other variants Zeus and Hades both feel like Greek+ where Poseidon maybe good for timings with the better market? Needs more time, but the fact he doesnt have an easy gameplan like the other two holds him back for me. Ra is simple, effective, but egyptians overall just feel weaker than atlanteans and greeks. Son of Osiris as great as he is feels even more suseptable to enemy god powers like lightning storm being able to kill him and a migdol stronghold on its own. Having weaker favor gain harms egyptians and their late game options considerably. Making it feel that the traditional late game power house is reliant on Classical age myth unit agression to counter out greeks with their limited heroes.
Isis and Oranos just feel bad, Isis hp bonus never comes up until the very late game, her protection aura has been nerfed into the ground where you have to actually look for it to have it block you. ###### is similar where almost everything that helped him out in AoM was taken from him, now he might have deserved a nerf, but currently I haven’t found ways to use him. He has no real economic or military bonuses, just some extra LoS and building that has some limited usefulness, not bad just not what he needs. His Prometheus rush was essentially gutted and unlike Kronos his skillset gives him nothing to replace it with. The only light at the end of hte tunnel is his godpower, which is still good, although it feels still weaker than his old one.