where’s the blood man ???
for such a huge budget why didnt they add blood aesthethics to the game ??
also, why do units just have the same basic 1 or 2 swing attacks ??? can’t u make it so like when u have a two handede HRE axeman going up against a shieldbearing Man at Arms, they actually show contact and blocking and that kinda stuff?? we need immersion.
take a look at Ancestors Legacy game for goodness sake they had a tenth of the aoe budget, look what they came up with
Ancestors Legacy First Impressions "Is It Worth Playing?" - YouTube @ 1:30
as someone from an aoe3 background, there was more “life” with smoke, cannonsmoke, trajectories, and blood spilling as well. and i do love cartoony games just as more as realistic ones but i really need the immersion. please just add the option for blood to be turned op, and use all the TV shows where they use the gellatin torso testing to test bullets and stabs because apparently the human body spills blood like a balloon when u poke it, and that’s what we need to see.
as far as attack moves, please make it so it doesn’t look like roblox stick figures with 2 basic attack moves. if theres a pike vs man at arms, give the pikeman an attack move where he knocks down the man at arms and idk man at arms still hits ankle, something. im sure all the sweaters rather just have the basic attack so they can do micro calculations and whatever,
but this is coming from a Top 100 aoe3 player. it’s easy to get into aeo4, but it’s just too hard to stick without the immersion for me. and im a competitive player. ii can’t imagine casuals, i mean it’s gotta be brutal cause im sure they want more immersion than comp players.
give the ppl what they want!