These are surprisingly medieval. Not gonna lie
Introducing:
The Prince of Egypt expansion
Shared features: chariot archers replace cavalry archers, chariots replace knights, the other units are all the same
God powers as a “new” gameplay feature
Epic campaigns following Horus’ war with Set, Moses’ exodus, and the Trojan War
Egypt (not Egyptians, just to irritate you guys)
UU: medjay (archer), anubite (eagle warrior-like shock infantry)
GP: summons rain to boost farm production
Hittites
UU: heavy chariot (cavalry), iron swordsman (infantry)
GP: summons lightning to instantly kill units
Israelites
UU: Goliath warrior (infantry) —— we have Xianbei raider for Wei so why not, Judith’s assassin (infantry)
GP: summons the Arc of Covenant to destroy walls and defenses
Bonus civs: Fatimids and Khwarazimians, nobody cared about them