關於金帳汗國三倍生產BUG 2026/04/25

我發現金帳汗國在實戰中有時會有’’已研發三倍生產,但沒有生效’’的BUG。
一般馬廄與射箭場都會遇到,還有金帳裡面生產的石頭怯薛、欽察弓兵等等…

我猜測是我先研發三倍生產後,才蓋新的馬廄與射箭場,因為我發現有的軍事建築有生效,有的沒有(在同一場比賽中)。
像是怯薛,不是一組2個,240肉160金嗎?三倍生產研發後會變成240肉159金,因為159可以被3整除。
但如我剛剛所說的,我在同一場比賽裡(已經研發三倍生產的情況下),會發現一個馬廄是159金,而其他的是160金。仔細觀察下來,確實顯示160金的馬廄不會三倍生產怯薛。

希望官方可以正視這個問題!!! 還有我很期待新文明–金朝)))))

AI translate version:
Hello Support Team,

I am writing to report a bug I encountered in actual gameplay with the Golden Horde, where the “Triple Production” technology sometimes fails to take effect after being researched.

This issue occurs with standard Stables and Archery Ranges, as well as with units produced using stone, such as Stone Keshiks and Kipchak Archers.

I suspect this happens when I research the “Triple Production” technology before constructing new Stables and Archery Ranges. I noticed that within the exact same match, the technology applies to some military buildings but not to others.

For example, with Keshiks, a batch of 2 normally costs 240 Food and 160 Gold, correct? After researching Triple Production, the cost is supposed to become 240 Food and 159 Gold (since 159 is divisible by 3). However, as I mentioned above, in the same match (with the tech already researched), I will see one Stable showing a cost of 159 Gold, while others still show 160 Gold. Upon closer observation, the Stables displaying 160 Gold indeed fail to triple-produce Keshiks.

I hope the development team can look into this issue and fix it! Also, I am really looking forward to the new civilization—the Jin Dynasty! )))))