[BUG]Close combat soldiers cannot attack ships, such as knights

Game Version:

  • Build (34223)
  • Platform (Steam)

Issue:

Close combat soldiers cannot attack ships(Any AI) , Whether or not it enters the attack range,Whether how close。 for example:knight can‘t attack Galleon or cannon Galleon,Whether or not it enters the attack range,Whether how close.

my map type is SEA-Bog_Arabia

Bumping the thread. No one repaly

我的英文确实烂,我的意思是电脑AI在SEA-Bog_Arabia这种水陆两栖地图中,近战类士兵无法攻击船只,即使船只已经在近战士兵的攻击范围内,不论战船离士兵多近,士兵也不会攻击战船,且士兵受到攻击不会还手,近战士兵包括骑士,剑士,骆驼兵等

Can’t reproduce the issue.

Is it possible you just have that problem where melee units will just stop in place and not attack? That isn’t related to ships though.

1 Like

thank your reply , AI‘s melee units can not attack ships ,Although it can attack ships . If human control, it can be attacked,but the AI will not Active attack! you know,Usually, when AI under attack, then he will strike back ,but when The attacker is a ship,the AI will not strike back , AI only know run away!it is the BUG!!!1upload://8kzlXF676pRkYVyghFT2XjgcuwH.gif

Ok was able to reproduce it.

It looks like AI melee units completely ignore ships. They still use ranged units on ships so dunno if this impacts games against AI at all.

Current patch AI doesn’t attack ships with ranged or melee non-ship units.

Ok, did some testing. By the looks of it only the enemy onager line and monks targets naval units. All other AI land units don’t attack naval units.