[Bug identified] Buildings are destroying lower ground

Hi @SavageEmpire566,

I don’t know why you closed my unsolved initial thread, but I identified the problem for you guys:

I don’t know what exactly “keep_action_apply” in the state_tree is doing, but if you delete this (i checked this by tuning pack) the building is no longer destroying the lower ground. It’s the same for different buildings:



This change came with season 2 like i said before. Now you have an idea where you can find and where the bug can be fixed.

Have a nice weekend.

Best regards

When no more information is needed threads are closed to keep track of what has been seen by devs. This one is on the list (but isn’t high priority at the moment). We’re definitely aware; thanks!