Basically when you ungarrison a relic OR you lose a monastery, the relic bonus of +1 attack from each relic is not apply correctly
Reproduction Steps:
Here’s how to reproduce the problem:
Begin lithuanians, put some relics on monasteries (in my case I put 5 on two monasteries) (see images 1/2 and 5/6)
Look how the bonus is applied correctly (the +4 attack goes to +8)
Ungarrison a relic (images 3 and 4). In image 3, the total attack should still be +8 (there are still 4 relics inside), not +6. And in the image 4, it should be +7 (from 3 relics stil in), not +5.
Garrison all relics again (images 5 and 6). The attacks is ok (+8).
Destroy a monastery (image 7). The attack should be +7 (not +4, the bonus dissapeared)
it seems that when you have more than 4 relics, if one monastery is destroyed with any amount of relics, you lose that attack, and you have to eject and regarrison relics from your other remaining monasteries to refresh the damage.
I guess a fix would be that the IF condition should check how many relics the player has remaining in total each time a relic is ungarrisoned, not just remove attack based on how many relics are removed.
Operating System: Windows 10 / Windows 7 / Mac / Linux
Gamertag: harooooo1
A bug with monasteries and lithuanian relic bonus still persists in current patch. If you delete/lose a monastery that has an X number of relics, you lose that attack damage, without regarding or checking if you have any other monasteries/relics. For example if a monastery with 4 relics is lost/deleted, you lose 4 bonus attack, even if you have another monastery with a few relics. It starts working again once you unload and load the relics in again, but obviously thats a really bad work around to fix it.
REPRODUCTION STEPS
For example:
place 2 monasteries and also train some knights or leitis
put 4 relics into 1st monastery and 2 relics into the 2nd monastery
delete the 1st monastery
Result: knights/lose all 4 points of bonus attack damage, ignoring the 2 relics that are left in the 2nd monastery
GAME FILES
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IMAGE & ATTACHMENTS
I feel like the description and bug is clear enough that I don’t need video or screenshot. But I can provide if specifically needed.
DESCRIBE THE ISSUE IN DETAIL (below). Limit to ONE issue per thread.
Knights/Leitis lose relic bonus if a player/AI pick Lithuanians and own multiple monasteries with garrisoned relics for each when one of the monastery is destroyed/damaged that cannot garrison relic anymore.
FREQUENCY OF ISSUE
It occurs in any match/campaign
REPRODUCTION STEPS
For example, I have a leitis with 12 attack . And I have 2 monasteries and 2 relics garrisoned of each (total 4), thus I can get +4 attack bonus in total (leitis 12+4 attack).
However, if one of the monasteries is damaged that cannot garrison relics anymore and the relics drop, the leitis’ attack will display 12 but not 12+2. (real damage is also 12 not 12+2, and I still have a relic-garrisoned monastery remained).
To simplified, I will lose all attack bonus if I have 2 or more relic-garrisoned monasteries then one of them had lost the relic inside.
To fix the relic bonus is to grab a wild relic manually by the monks and put them in the monastery. Even though I still have 2 relics garrisoned in the situation mentioned above, if I drop 1 relic from it (still have 1 relic garrisoned), my leitis still has 12 attack but not 12+1. I have to order the monks to re-grab the relic and put it inside the monastery therefore I can get the relic bouns back.
I think the devs can check it through testing in any matches/campaigns.