This card is in first age. In its description it says that it affects architects but it does not.
That’s the intent. It has -65% on Architects because they are of the villager unit class (which have +65% effect). These cancel out so Architects are not affected by this card overall.
The same can be seen on the Fencing School card for Warrior priests and Skull Knights. It reduces all infantry train time (-40%) then adds 40% for these specific units to have a net zero affect on them.
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Thanks for the explanation.
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That’s an interesting way of going on about it. I’d expect the added and removed percentage to be different thought, since the total would be different xD
No, this works because both are applied on the base rate. Just like all upgrades.
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Ah, I see.
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