Bugs with projectile VFX (Definitive Edition only)

Game Version:

  • Build: 38862
  • Platform: Steam
  • Operating System: Windows 10


When certain projectiles either hit their targets or miss them, visual effects/details are wrongly displayed.

  • When siege units (also some cheat ones) directly hit a target, a crater on the floor (or a splash in the water, as appropriate) is shown, instead of an “explosion” effect similar to that seen in the Gamescon trailer or current Classic mode.
  • When units don’t hit their (land) targets, and subsequently hit the ground, only a crater is shown, with no other VFX such as debris to go with them (this does not happen in water, where a splash is correctly rendered).

Units affected:

Stone Thrower, Catapult, Heavy Catapult, Ballista, Helepolis, Trireme, Catapult Trireme, Juggernaught, Mirror Tower, Laser Trooper, Winsett’s Z, Winsett’s other Z and BabyPrez.


  • Siege units and a Laser Trooper attacking units and a Wonder in the Definitive Edition. No impact effects are generated:
  • Ranged units attacking in Classic mode. Notice how explosion effects do appear on impact:Impact-VFX_CLASSIC

Thanks for taking the time to report these bugs SlenderBadger98!
This is now being tracked.


It’s a pleasure for me to help you guys turn this game into a better one! :wink:

Here I share a video that clearly shows the impact effects problem in the Definitive Edition, when compared to the classic game:


Older builds seemed to showcase impact effects just fine as shown in the Gamescom trailer from 2017:

Even a screenshot from the game’s Steam store page has such effects, which actually look fantastic!

Please devs, bring those effects back! :disappointed::broken_heart:

I wonder if this will ever be fixed. It’s a detail on the screen that pretty much adds to the immersion, and not having it makes projectile impacts just straight awkward.

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Why don’t the devs ever pay attention to our bug reports? I know the internet has a fair share of trolls and wierdos in general but thats not to say all of us are like that.

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It is one of the most immersion-breaking bugs (behind the weird shadows one).

Its possible that they just treat AoE1 as finished game. Which is bit sad since this game could have lot of potential to evolve, while AoE2 feels far more finished game than AoE1.


I misspelled weirdos! Aaaaaaaahhhhhhhhhhhhhhhhhhhhhhhhhhh!!!

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Can we have these awesome sprites back, please? They don’t show at all.
maximum resolution