Building display locations on slopes are buggy

:arrow_forward: GAME INFORMATION

:point_down: These details are CRITICAL; DO NOT skip them or your issue may not be reviewed.

  • GAME BUILD #: ######
  • GAME PLATFORM: Steam
  • OPERATING SYSTEM: Windows 10

:arrow_forward: ISSUE EXPERIENCED

:point_down: DESCRIBE THE ISSUE IN DETAIL (below). LIMIT TO ONE BUG PER THREAD.

A lot of times people have weird holes in their house/building walls, and don’t know where went wrong. I just discovered that in certain conditions, the preview of placement for most buildings are in the wrong place, ie, not the place where they are built.

Take the (4,4) tile from the right corner in scenario Jadwiga 4. It is part of a slope on both x and y directions. (Click to see examples in screenshots)

If we hover a wall placement, everything is correct.

If we prepare an outpost in the same location, it's dislocated to tile (5,3)

After the outpost foundation is placed, location is correct.

After the outpost is built

If we use a house, even if the house is built, the location is still buggy

Hover (buggy)

Foundation (not buggy)

Built(buggy)

Compare with adjacent grids

The issue for houses persists on a one directional slope as well

:arrow_forward: FREQUENCY OF ISSUE

:point_down: How often does the issue occur? CHOSE ONE; DELETE THE REST!

  • Less than 25% of the time / matches I play (RARELY)
  • 25% of the time / matches I play (SOMETIMES)
  • 50% of the time / matches I play (FREQUENTLY)
  • 100% of the time / matches I play (ALWAYS)

:arrow_forward: REPRODUCTION STEPS

:point_down: List CLEAR and DETAILED STEPS we can take to reproduce the issue ourselves… Be descriptive!

Here’s the steps to reproduce the issue:

:arrow_forward: EXPECTED RESULT

:point_down: What was SUPPOSED to happen if the bug you encountered were not present?

All building foundations’ preview location should be as correct as what happens to walls.

:arrow_forward: IMAGE

:point_down: ALWAYS attach a PICTURE (.jpg, .png, .gif) or VIDEO (.mp4, YouTube link) that highlights the problem.

:arrow_forward: GAME FILES (SAVE / RECORDING)

:point_down: Attach a SAVE GAME (.aoe2spgame) or GAME RECORDING (.aoe2record) of the match where you encountered the issue. Link it below if using an external file service.