Allready covered by Mongol UT. Byzantine Bonus should be somehow around defense or water. And need to be early, this is where Byz are strugling the most, Red Bull Wololo is the proof.
My propositions:
Houses cost only half (13 wood)
Town Watch free, moved to Dark Age, Town Patrol free
Additional effect on Greek Fire Tech, additional damage vs Siege on towers, Castles and trebuchets (13% of base dmg). To compensate this tech can cost more.
Cataphract have 1 dmg moved from bonus dmg vs infantry to the general dmg.
All of those arent very drastical changes, except maybe Greek Fire change.
Just to have some more expert opinion, but hera put bizzantines in B tier, meaning that itās well rounded civ.
Can they use some small buff? Yes. They need some big buff? Well it doesnāt seem soā¦
And by the record, Iām not usually a big fan of pro players opinions, since I think that those come from a niche and doesnāt represent the player base, but I think that in this case he well argumented his opinion, and differentiate between pro, new and intermediate players.
Reason: itās been said people wonāt tech into paladins on byzantines, this will give them a reason to for the sake of helping to cover their cataphract archer weakness by becoming meat shields and offensive moreso against archers while suffering in melee combat as much as possible while hopefully being healed often. It may or may not be as useful as bloodlines, but it should help anyways. The buff can be increased or decreased based on effectiveness
In my opinion, Byzantines need slight buffs in line with their identity.
Free Town Patrol
Their UT āGreek fireā adds additional +9dmg vs rams for castles and towers. Cost adjusted to 350F and 450g.
Logistica reduced to 700f and 500g.
The point being that Byzantines are able to defend as easily as possible giving them time to invest in the Byzantine death ball of Cataphracts + any needed counter unit + siege.
I think we should just ignore WolfKhan when it comes to balance. Really, we all tried to argue with him for over 200 posts, and whenever you explain why something would not be a good idea he just throws out 5 new ideas without thinking twice about them.
On Topic:
Nice changes, maybe not all at once but certainly in the right direction. As was said before, Byz are not terrible right now, so its not like the deperatly need a buff - but something small to reinforce their playstyle would be nice.
Bizzantines paladins are fine, they donāt tech into them not because they lack BL (which doesnāt hurt that bad vs ranged units) but because in 1v1 cheaper FU skirms, hussars and siege are way more cost effective than researching paladins.
In team games instead catas are probably better, since itās more likely they you got at least another ally that can either supply paladins or EEW. If this isnāt the case you will probably see bizzantines paladins then.
Those are reasonable requests. And they could work, I would add that they could get the partian tactics tech unlock in the tech tree for their HCA.
This is not. Bizzantines castles are already the toughest castle that there is in the whole game, and you want for them to be more effective vs 1 of the 3 units that can counter them? (rams, trebs, BBC)
Hard no. Greek Fire is fine, itās a little bonus yes, but there are far worse UT, and most of them are on about the same level of usefulness as greek fire.
Giving a Tech? I think I need to remind one of old suggestions, ideas. Or you will just write same things again and this topic going to have more than 500 replies. And I donāt think giving Byzantines full Cavalry Archer except Bloodlines good idea. It just adds bonus damage against Halberdiers (with some armour) but if Catapracts tank them it might be strong.
From Post 94;
I mean Byzantines that well designed civilization itās bonuses doesnāt allow any change from tech tree. I think we mustnāt touch Byzantines.