Camera view angle much wider than in original game

Not exactly a bug probably, rather more of a usability issue: The camera viewing angle is much “wider” than in the original game. While this increases the “3d feel”, I feel that it does harm usability quite a bit, since objects in the front are much bigger than objects in the back.

Please make the camera viewing angle/width adjustable!

Edit: Added screenshot comparing viewport trapezoids of the original game and Retold. The original viewport is much closer to a rectangle.

viewing_angle_aom

I like it that you can see more but should an option for the camera angle.

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