Not exactly a bug probably, rather more of a usability issue: The camera viewing angle is much “wider” than in the original game. While this increases the “3d feel”, I feel that it does harm usability quite a bit, since objects in the front are much bigger than objects in the back.
Please make the camera viewing angle/width adjustable!
Edit: Added screenshot comparing viewport trapezoids of the original game and Retold. The original viewport is much closer to a rectangle.