Cassador missing shadow veteran upgrade

:arrow_forward: GAME INFORMATION

:point_down: These details are CRITICAL; DO NOT skip them or your issue may not be reviewed.

  • GAME BUILD #: 100.13.38085.0 P1
  • GAME PLATFORM: Steam
  • OPERATING SYSTEM: Windows 7

:arrow_forward: ISSUE EXPERIENCED

:point_down: DESCRIBE THE ISSUE IN DETAIL (below). LIMIT TO ONE BUG PER THREAD.
Cassador (proto name=Cacadore) only get his shadow veteran upgrade (tech name=“VeteranCacadoresShadow”) under the Post-industrial start condition

:arrow_forward: FREQUENCY OF ISSUE

:point_down: How often does the issue occur? CHOSE ONE; DELETE THE REST!

  • 100% of the time / matches I play (ALWAYS)

:arrow_forward: REPRODUCTION STEPS

:point_down: List CLEAR and DETAILED STEPS we can take to reproduce the issue ourselves… Be descriptive!
Just check your techtreey.xml

:arrow_forward: EXPECTED RESULT

:point_down: What was SUPPOSED to happen if the bug you encountered were not present?

Set tech status of VeteranCacadoresShadow obtainable in Age0Portuguese
or just change the initial tech status of VeteranCacadoresShadow to obtainable

Cassador is a base age 3 units so it doesnt get shadow tech.

similar to lancer which is also a base age 3 unit

Every unit is coded as an age2 unit, without the veteran status.

As soon as you age up to age3 the unit always shadow techs to age 3
See falconets and skirmishers.
( The only way to access these units in age2 is trough cards ( french early skirmishers)

The veteran cassadore is only a name. The base unit ( age2 ) has exactly the same stats as the age3 unit. This is done by design and intended.


	<tech name="VeteranCacadoresShadow" type="Normal">
		<dbid>2685</dbid>
		<researchpoints>0.0000</researchpoints>
		<status>UNOBTAINABLE</status>
		<flag>Shadow</flag>
		<prereqs>
			<techstatus status="Active">Fortressize</techstatus>
		</prereqs>
		<effects>
			<effect type="Data" amount="1.20" subtype="Hitpoints" relativity="BasePercent">
				<target type="ProtoUnit">Cacadore</target>
			</effect>
			<effect type="Data" amount="0.00" subtype="UpdateVisual" unittype="Cacadore" relativity="Absolute">
				<target type="Player"></target>
			</effect>
			<effect type="Data" amount="1.20" subtype="Damage" allactions="1" relativity="BasePercent">
				<target type="ProtoUnit">Cacadore</target>
			</effect>
			<effect type="SetName" proto="Cacadore" culture="none" newname="42355"></effect>
		</effects>
	</tech>

No, it’s not only a name, and if you start with post-industrial condition you will see this tech actually apply.

Also, Cassador affect by french early skirmishers card, let other civs train age 3 skirmisher with age 2 stats in age 2, but Portuguese train Cassador with age 3 stats in age 2 so ridiculous

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That would mean the wiki is outdated :0

Is that mean the synergy between Cassador and French’s Early Skirmishers card (Let Portuguese mass Veteran Cassador at age 2) works as intended?

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