Caster Mode mis-counts military units (maybe just China?)

Hello team!

First of all, thank you for all the effort in making this game better every day! :smiley:
I was spectating today’s match of Elite Classic casted by EGCTV: Twitch, the first game of VortiX vs 1puppypaw (Rus vs China) and I saw that at one point during the match, the Chinese player had 19 military supply, but the numbers didn’t add up, because in the count were missing a few of siege weapons. They might be the ones from Clocktower possibly, so the name is different and not taken in count. I also have a screenshot of it, unfortunately, it is pretty narrow and small, I had to do it in a hurry because fights were happening, sorry about that. But I can say that earlier there was also a Trebuchet which was also not taken in count.
China_Units_Miscount
Again, thank you very much, let me know if I need to provide more info, and have a great day!

i don’t think this is strictly caster mode related, its probably linked to the often inaccurate post game stats and ingame score that atm anyway nobody really knows how its calculated

Just saw in a subsequent game that it is not strictly China-related as you @KG19991380 suggested. Might be worth it to leave it there to have it fixed possibly! It would be great :smiley:

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this has been noticed all the way back in betas, maybe someday but idk how high on priority list this is

That +3 and image of gears is the siege count, it’s separated out from normal military.