Change Attack does not work for more than 255

:arrow_forward: GAME INFORMATION

  • GAME BUILD #: Latest version
  • GAME PLATFORM: Steam / Microsoft Store
  • OPERATING SYSTEM: Windows 10

:arrow_forward: ISSUE EXPERIENCED

Change Object Attack does not work if the values is higher than 255.

Even though units can have attack upto 32767, this trigger only accepts values upto 255. In earlier versions (like voobly user patch), this trigger used the upper bits for attack type. But in DE there is a separate field for this right below it. From this I have a suspicion that DE code might be just calling user patch code by combining both the fields appropriately.

For now a suitable workaround is to either

  1. Use more than one add operation effects.
  2. Use a multiply operation effect. Or both if you want a specific result.