Changes Demeter needs

This are some sugestions for demeter:

1.Reduce her current vilager center bonus but make vilage centers produce vilagers at same rate as tc. This would make vilager center worth buildig for her.

2.Change Sacred Land: farms to economy bonus for farms or rework it, this tech is really bad for mythic age

3. Change or buff Divine Labor: Vilagers, make it research from temple and reduce its price or give it some economy bonus. Noone is building this tech currently cause it costs alot and at same time blocks your vilager production.

I find it really hard to use sacred land, even in optimal conditions. Especially with having two villagers on a farm plot messing with pathing.I think letting the farms construct themselves could have a neat application, like placing them under your army while attacking into the enemy to get some on healing. This would probably rarely be used because it would take a lot of wood, but it’s at least something.

Divine labor is an eco upgrade, it lets villagers hold 5 more wood/gold so it lets them work more before having to drop off. Very minor, but technically an eco upgrade. I’ve been able to get a little bit of use out of the healing by attacking with a lykaon frontline and retreating them back when they get low, then putting the villager form onto some nearby goldmine or forest to heal them to full. That being said, healing villagers and a single military unit ain’t great and the upgrade probably needs more sauce.

Yes i know that it adds 5 more storage but test how much does that boost your economy. You will get close to zero benefit. Technology is really expensive and when you research it you lose 3 vilagers cause you can only build it from tc. You should never research it exept late game when it is irrelevant, cause othervise you will lose on 3 vilagers

Village center’s bonus should be removed altogether and replaced with something else.

The only situation in which this bonus might be useful is indeed allowing Village Centers to train villagers at the same speed as Town Centers and to shoot arrows even when no villagers are inside, this change can open up to some interesting possibilities.

The farm tech should probably be replaced or heavily reworked.

Divine labor should also give more food in addition to wood and gold, right now it’s just a much worse Vaults of erebus (Hades’ bonus).

The farm tech should probably boost farm gather rate, and heal all units standing on them, instead of 1 at a time.