Despite my excitement about seeing the Mapuche in the game—not only because I’m from Chile—their inclusion feels somewhat strange due to the lack of a clearly defined “Mapuche Empire.” At the same time, it was a long-requested addition and, more importantly, it opens the door to other tribal-focused civilizations.
However, for The Last Chieftains, I would have preferred to see another empire-like civilization alongside the Mapuche and the Muisca, especially in the context of the necessary Inca rework.
In that sense, the Tupis would be an excellent choice for a tribal-focused DLC, one centered on non-imperial civilizations such as the Iroquois and Maori. The Mapuche are more than justified due to their historical conflicts with the Incas and their role in the broader South American context of the Spanish conquest, something they share not only with the Incas but also with the Muisca. The Tupis faced a similar struggle against Portuguese colonizers, yet their social structure, warfare style, and regional identity fit perfectly with a DLC that emphasizes decentralized, tribal gameplay rather than classic medieval empires.
This approach would require new unique architecture sets, but with Chronicles already expanding the game’s visual identity, this feels like the perfect opportunity to go further—introducing Iroquois Longhouses, Maori Oceanic, and Tupi Jungle architecture sets.
On the other hand, the Chimú would fit perfectly in The Last Chieftains for several reasons:
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They are already teased in the Incan campaign, making their inclusion feel natural and long-awaited.
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As a South American civilization, they synergize extremely well with the Muisca, Mapuche, and the reworked Incas, especially now that the Slinger is a regional unit.
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Their historic coastal location makes them an ideal match for the new naval upgrades and mechanics introduced in the upcoming patch.
From a gameplay perspective, the Chimú could stand out as a naval- and siege-oriented South American civilization. Their unique unit could be the Maceman, inspired by its Age of Empires III counterpart. Since the Tupis already feature two unique units, the Chimú could instead lean into:
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A strong anti-cavalry infantry unit (such as a specialized spearman), and/or
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A unique naval unit, reinforcing their coastal identity and differentiating them further from other Andean civilizations.
Overall, this split allows each civilization to shine in the DLC where they thematically and mechanically belong, rather than forcing them into a single, one-size-fits-all expansion.
Hopefully, the Chimú could be added in a future American-focused DLC, perhaps alongside Central American civilizations such as the Purépecha, Zapotecs, or Mixtecs.