Choosing cards in Act II: Ice shows "Native Warriors" and "Native Treaties" in the wrong order

:arrow_forward: GAME INFORMATION

:point_down: These details are CRITICAL; DO NOT skip them or your issue may not be reviewed.

  • GAME BUILD #: 100.12.24632.0
  • OPERATING SYSTEM: Windows 10

:arrow_forward: ISSUE EXPERIENCED


When choosing new cards in Act II: Ice, the tech tree shows that (#1) Native Lore is a prerequisite card for (#2) Native Warriors, which is in turn a prerequisite card for (#3) Native Treaties.

However, if the user has (#1) Native Lore, they cannot select (#2) Native Warriors. They can however select (#3) Native Treaties.

After selecting (#3) Native Treaties, the user can then select (#2) Native Warriors.

:arrow_forward: FREQUENCY OF ISSUE

:point_down: How often does the issue occur? CHOSE ONE; DELETE THE REST!

  • 100% of the time (ALWAYS)

:arrow_forward: REPRODUCTION STEPS

:point_down: List CLEAR and DETAILED STEPS we can take to reproduce the issue ourselves… Be descriptive!

Here’s the steps to reproduce the issue:

  1. Complete the first mission of Act II: Ice
  2. On the Home City page, click “Choose Cards”
  3. Navigate to the “Cathedral” selection
  4. Choose “Native Lore”
  5. Attempt to choose “Native Warriors”; you will not be able to select it
  6. Choose “Native Treaties”; it will work despite the prerequisites not being met
  7. Choose “Native Warriors”; it will now work

:arrow_forward: EXPECTED RESULT

:point_down: What was SUPPOSED to happen if the bug you encountered were not present?

The user should either be able to select the cards in the order shown on the tree:

  1. Native Lore
  2. Native Warriors
  3. Native Treaties

Or the tree should be changed so that it matches the current order shown:

  1. Native Lore
  2. Native Treaties
  3. Native Warriors

:arrow_forward: IMAGE

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Not applicable; issue happens when selecting Home City cards between missions of Act II: Ice.

Hi Thunderforge8, thank you for your report, we’re now tracking this issue.