Chop through Trees

I think that chopping through trees and creating a path with out having to collected all the resources is a fun mechanic in the game, so I propose that instead of removing the feature you guys can increase the hit box of characters for trees/forests, this would make it harder and more time consuming to chop through a forest. I think this much more fun and fare for the attacking player and spectators.

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Colleague, for me it would be fun to play if the stone walls do not have the same HP in all ages, but rather a progressive HP

But they already have progressive hp, you get wood palisade with low hp and can be torched, then stone walls with more hp and can only be destroyed by siege when fully built, and then you get the IV age upgrade to give 30% hp to your structures.