Civ and unit choices for 3v3 / 4v4 (RM)

@KORT99KORT said:

@JosephC64 said:

@AvallachAOE said:
Good post @KORT99KORT, but just an FYI that all civs get Wheel now, and Macedonia gets Catapults.

While I appreciate his post, it’s difficult to say how accurate some of the things are because he is talking about AoE and not AoE DE. Phoenician wood bonus is supposedly fixed in DE, Macedonians have Wheel and Catapults as you said, and so on. I know most of the things are the same but when it comes to balance little things can cause swings…

Anyway, I’m a bit disappointed there is no balance patch of any kind (post-release). There are units that I almost never see in multiplayer (Priests, standard melee Chariots, bowmen, scouts, Legion used by non-Roman/Choson civ…) and by now I think enough data is collected (if they’re collecting it…) to see what civilizations need buff and which ones need a nerf (with RM multiplayer in mind).

I just looked at the changelog and I’ll stand by all of my opinions, even if some mild facts have changed. Persia and Mace getting the wheel is good, but they still lack wood based units so relying on gold-only can be a problem and—they have other problems that plague the civs with or without the wheel. Getting “good elephants” in Iron Age is fine for Persia but you can’t play many games expecting to get to Iron and then to get many elephants. The hunting bonus is good on certain maps (like Highland) but has always, then and now, required a lot of micromanagement (that berries, fishing and farming doesn’t require). Persia is a still bad, wheel or no wheel. They lack a LOT of market upgrades, even with everyone getting Coinage, to make it a worthwhile economy long-term (which is what a gold-based “elephant” civ needs). Was bad, still bad. (unless hunting to a 1v1 rush…but then, no need for markets/elephants) Persia was, and is, a 1-trick pony: hunt for food to tool rush (or play Deathmatch and run around with fast elephants). Not really a 4x4 or FFA strong civ.

Mace getting the wheel is nice. Can’t use it for Chariots/Scythe or Chariot Archers though since it’s a gold only Civ. The cheap Stone Throwers aren’t as cheap as they used to be, so that’s an odd nerf. Being able to upgrade them to at least Cats in Iron is good. Like Persia though, they lack a lot of Iron Age upgrades at both market and high end units (no heavy siege, no Scythe of course, no barracks units at all)

In your 4x4 and big FFA scenarios, you should keep an eye on civs that have (1) [mobile if possible due to larger maps you play on] high-end units, (2) long-term economic strength and (3) wood-based units in the mix since gold, can, run out.

I recommended Shang or Phoney. JoonasToo recommended Shang or Phoney, or Minoa. I was complimentary of Minoan as they have tremendous strengths on water maps and I love them in 1v1 or 3v3; not as much in 2v2 or 4v4 or bigger FFA. (in a 2v2, you better have good trust in your partner in case you get rushed especially if you are ‘boat booming’ and slower to age than usual. You can hide a little bit better in 3v3 and you control everything in 1v1. In 4x4 or big FFA games, you may not be able to boat boom as much due to too much competition and you will likely run out of gold late game. While the enemy spends wood on Scythe Chariots)

Persia isn’t a one trick pony anymore. They were a one trick pony because the lack of wheel made them unable to defend themselves well enough in the bronze age and so you were pretty much forced to rush. Persian is a great civ. I usually use them to rush early with swordsmen and then continue to use swordsmen all the way to legions. Of course, in the iron age I will also make elephants. If you don’t want to go for swordsmen, they also have compies. Use compies with cavalry or camel. Remember that persian also gets the second woodworking upgrade now, so they get +2 on their compies in the bronze age. If you combine all this with the fact that their hunting bonus allows them to reach bronze age faster, you have a really good civilisation, even though they miss some important techs.

About Mace, I think they get legions? Not sure, since I never use them with mace. Mace is also a very strong civilisation. I would even go as far as saying Mace is a top 5 civ. Hoplites with a standard +2 pierce armor is great, combined with the fact that the cost for academies has been reduced to 150 wood. With mace you can rush with hoplites and at the same time, go for compies and stone throwers. This is a formidable army and very, very difficult to counter. chariot archers aren’t as much of a threat anymore, since slingers now deal +4 damage to them, making them a very effective tool to have in your army if your opponent is using chariot archers. And if you have bronze shield they deal only 1 damage to both your slingers and your hoplites. Your compies and stone throwers make short work of everything else.

I was actually part of the balance team for Age 1 DE and partly responsible for the siege cost nerf here is why:

It was actually a very, very strong bonus. But Mace wasn’t favored still because wheel is probably the most important tech in the entire game. Now that mace gets wheel, it would make that bonus so much more powerful, so we decided to nerf the bonus. On top of that, we also decided to give them catapults. This is because Mace has no answer to mass helos. You can counter helos with either catapults or scythe chariots. Mace doesn’t have either. So we decided to give them the upgrade to catapults. But catapults with a 50 % cost would be way too strong, so that is another reason why we chose to nerf the mace siege cost bonus.

Well first off, I’m not really an expert of AOE 1, so take my advices lightly. They work for most average games that don’t involve EXPERTS. I’ve only started a few months ago and was only familiar with AOE2. But I do win my fair share of games and did some impressive invasions that I wish were recorded lol :frowning:

I don’t think there is a “best” civ. I think it depends which one fits best your type of gameplay. Are you more of an offensive player or defensive one? What kind of units do you tend to make? How do you set up your defense? How do you set up your attacks? Do you play 1v1? 4v4? This tells a lot.

I know a lot of people love hittites/choson/greek/assyrian like they were the godly civs, but I don’t do well with them. I actually suck as them and I feel useless. They are more for offensive players that don’t really defend their city and rush the enemy with charriots or infantry early on. It can be good for you, but only if you know how to play that way and do it well. Not my case…

I’m not a rusher type of player, I’m more of a defensive one who tries to reach iron age before I set up my first and final invasion. I figured out Babylonian was my favorited civ, for me. I pick them all the time. What I can say about them is :

  • It’s a very defensive civilisation.

  • Their available units are very flexible and gold-CHEAP. (legion, composite archer, heavy catapults - you don’t need one million of them so it’s still cheap -, all kind of charriots) I rarely ran out of gold in the RM matches I’ve had so far with them, even when limited in gold spots.

  • They mine stone fast. I’ve read it was useless, but I don’t think so, with just a few villagers on stone, the count rises up quickly enough that you can get many towers in your town early on. They even, in some cases, replace the need of units so you can use your resources for further development and hit iron faster, You can also steal many of the stone spots from the enemy before you get pushed away.

  • They have HIGH-HP balistic towers, which can make your main town unpenetrable if you surround your farms with them + a few extra units. Even with a large army trying to sack your city, by the time they break one or two towers, you’ll have the time to generate more units to push them away.

  • They have all the technologies that I want most, and have all the units I need to set up my favorite invasion tactics. Like someone said, they also have all the counters for each types of armies.

You can criticize these points all you want, it doesn’t matter, it just means less players that use MY civ lmao.

Make sure to analyse how you really play with the questions I’ve put above, and figure out which civilisation is the best at doing YOUR thing! I’m not doing as good with other civs as I do with babylonia. By the way, I don’t think I’ve ever encountered someone else that loved Babylonians as much as I do, are there?

@qweytr24 said:
I don’t think there is a “best” civ.

Every time someone says something like this, no matter what game it is, it’s a clear indication the person has no clue what he’s talking about. And it annoys me to no end because I hate both moral relativism and ignorance, and comments “I don’t think there’s best x” stink of both.

If you don’t think there’s a best civ this thread is not for you. It’s for people who know what the best civ is, or at least what few best civs are.

I like Greek and Macedonians in DE. The fact that Mace finally gets wheel helps against eco harassment a lot (repositioning villagers without loosing too many is actually possible now). Plus the nerf to Assyrians and buffs to Hoplit line (for Greek) make some interesting strategical options.

It all depends on what kind of mood I am in. I normally play random civilization but if I have to pick I would choose Minoan. I rarely lose when I do get it.

Minoan has to be the most powerful civilization. Once you get to bronze age you’re pretty much unstoppable. But you have to attack your enemy quickly or it’s going to get messy. I do agree with others that the civ can get pretty boring. You’re just pumping composite bowmen and catapults.

For tool rushing or a more 1v1 thing, Yamato hands down. You can tool age at 8 mins and it’s pretty much over for any other civilization. The villager speed and with slingers in tool age is a deadly combination. I would always rush 100% of the time in a 1v1 or 2v2 setting.

For bronze age: Assy or Minoan

For going to Iron: My favorite has to be Mino or Hittite. Hittite has chariot just in case you’re out of gold.

Here are a few gameplay of Minoans I made that cement it as one of the top civs:

This is a fun 3v3 pickup game with some friends - live commentary

This is a 2v2v2v2 pickup game where my Minoan pretty much just dominates the whole map. I know it’s slow but it’s just proves the point.

@ZheBoyzForum said:
I like Greek and Macedonians in DE. The fact that Mace finally gets wheel helps against eco harassment a lot (repositioning villagers without loosing too many is actually possible now). Plus the nerf to Assyrians and buffs to Hoplit line (for Greek) make some interesting strategical options.

Still weaker.

@Augustusman said:

@ZheBoyzForum said:
I like Greek and Macedonians in DE. The fact that Mace finally gets wheel helps against eco harassment a lot (repositioning villagers without loosing too many is actually possible now). Plus the nerf to Assyrians and buffs to Hoplit line (for Greek) make some interesting strategical options.

Still weaker.

Not necessarily. Macedonian has a powerful bronze age army and a good iron age. Strong elephants and centurions with +5 pierce armor. Not to mention 4x resistance to conversion, taking away elephants’ biggest weakness. Also, their extra line of sight early on gives Macedonian excellent rushing capabilities. Macedonian is definitely in my top5 list.

@AKC_HellStriker said:

@Augustusman said:

@ZheBoyzForum said:
I like Greek and Macedonians in DE. The fact that Mace finally gets wheel helps against eco harassment a lot (repositioning villagers without loosing too many is actually possible now). Plus the nerf to Assyrians and buffs to Hoplit line (for Greek) make some interesting strategical options.

Still weaker.

Not necessarily. Macedonian has a powerful bronze age army and a good iron age. Strong elephants and centurions with +5 pierce armor. Not to mention 4x resistance to conversion, taking away elephants’ biggest weakness. Also, their extra line of sight early on gives Macedonian excellent rushing capabilities. Macedonian is definitely in my top5 list.

Yes Macedon is better with Academy units even can take fire from chariots.
And have cover with missile infantry (slinger archers etc)