Civ bonus ideas

Some realistic ideas (maybe?)
Civ bonuses:

  • Stable technologies have a +50% stat improvement but unit upgrades increase unit cost by x%
  • Wheelbarrow and Hand cart increase villager work rate by 5% (or less)
  • Monks have +1 conversion range castle and +1 imperial (+2 total)
  • (Indian camels change?) camels move 10% faster (instead of +1 pierce per age)

Unique techs:

  • (Imperial) Infantry / barracks units gain +1 range
  • (castle) monks regain faith x% faster (on top of illumination)
  • Trade units move x% faster (on top of caravan and dry dock)
  • (buff arquebus) gunpowder units get ballistics AND +10% accuracy
  • (buff shatagni) hand cannoneers +1 range AND missed shots deal full (or improved) damage
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