Andalusians were known as Moors by Spaniards(Castillian/Aragonese at north)/Europeans. It’s speculated that the word Al-Andalus came from the word Vandals.
TLDR; Following Abbasid Revolution Abd al-Rahman I ibn Mu’awiya fled to modern day Spain and established his own independent Emirate there. That dynasty ruled over Iberian peninsula for nearly 300 years until Fitna Of Al-Andalus happened and it split into Independant Taifas. Many things happened later such as Almoravid Revolution from Morocco then split into Taifas again then Almohad took over once later that fall as well. Finally Nasirid Dynasty at Granada lasted until 1492 with the Fall Of Granada.
Civ Design: Jack Of All Trades like Byzantines
Pros:
- Every units have a very slow tick of regeneration from Dark Age. It can be buffed up following age advances. Monastery techs buff up regeneration by 5/10%. Adding a relic gives a boost by 5%. (Andalusians were well known for their medicine in Medieval World)
- Every tech researches faster. Blacksmith, University and Monastery cost -100 less wood. Alternatively techs are getting 5% faster each time you research a tech. (Reference to the center of knowledge at Cordoba)
- Trade Workshop allow access to the unique unit of enemy and ally civilization that are currently playing on the map. Unlocking unit tech cost 5 times cost of the unit and enemy cost 10 times. For example: If ally have Berserk unit then it would cost 325f and 125g to unlock. If enemy has it then it would cost 650f and 250g to unlock. It will priority ally if ally and enemy shares same unit. (Reference to cultural connection it had with others (like Slavs, Franks, North Africans, Saracens, Persians, Vikings, Byzantines, Italians and what not) and it had once slave market booming)
- Unique Techs: Castle Age tech allows another access to unique units. Imperial Age techs allows access to opponent(1.25 cost)/ally unique techs. To research the Castle Age tech it will cost 100f and 100g per enemy player and 50f and 50g per ally. Imperial age is same but with the multiplier 1.25/1.5 cost.
- Tech Tree in general should be very open.
Cons:
- No Unique Units
- Weak Siege and Navy
- Cavalry too? (As long as I know their Cavalry in military wasn’t too good. They had better Infantry instead)
Wonder: Mosque of Córdoba (Currently a Cathedral)
Campaign: Continuation to El Cid with Almoravid Revolution or Abd Ar-Rahman taking over Iberia against Abbasids, Franks
Unit sound: Spanish/Arabic or mix of both
Let me know if I missed something. I will add, remove or modify things here.