Colombia Civilization Concept

Basic Info:

  • Civilization name: Colombia
  • Civilization demonym: Colombian
  • Home City: Bogotá
  • Architecture: Southern European
  • AI Personality: Simón Bolívar

Unique Units:

  • General: Hero Unit shared with Americans and Mexicans. Possible in-game names: José Antonio Páez, Francisco de Paula Santander, Santiago Mariño, Atanasio Girardot, Tomás Cipriano de Mosquera, José Prudencio Padilla, Antonio José de Sucre, etc.
  • Caudillo: Hero Unit. Can build Trading Posts and Cabildos. Possible in-game names: Antonio Nariño, Francisco de Miranda, Camilo Torres, Francisco José de Caldas, José de Cuero y Caicedo, Carlos Montúfar, Jorge Tadeo Lozano. It represents the various politicians and “founding fathers” of the early Spanish American Juntas in New Granada, Quito and Venezuela.
  • Comunero: Similar in function to the Mexican “Insurgente” unit: light and week melee infantry. It represents the poor and middle class mestizo and criollo peoples who participated in revolts such as the 1781 Rovolt of the Comuneros in New Granada.
  • Milicia Voluntaria: In English: “militia of volunteers”. Similar to the in-game American “Minuteman” unit. It represents the militias made up of common peoples in the city that formed to defend the first autonomous juntas created in places such as Bogotá in 1810.
  • Soldado: The same unit as the Mexican “Soldado”, it would be shared in-game by Mexico and Colombia. It represents more regular and professional standing infantry.
  • Voltígeros: Similar to the “Soldado” unit but with faster movement. It represent the soldiers of the Numantia Batallion who fought against the Spanish in Peru.
  • Llaneros: Light cavalry that can attack both with a lance and with a pistol. It represent the Llaneros that fought in the Battles of Boyacá and Pantano de Vargas in 1819.
  • Cachiporro: Outlaw unit similar to the in-game Mexican “Bandido” unit. It represents the mercenaries and guerrillas used by the Liberal Party of Colombia during the civil wars of the 19th century.
  • Chulavita: Outlaw unit similar to the in-game Mexican “Salteador” unit. It represents the mercenaries and guerrillas used by the Conservative Party of Colombia during the civil wars of the 19th century.

Unique Buildings:

  • Saloon: Shared with Americans and Mexicans.
  • Cathedral: Shared with Mexicans
  • Hacienda: Shared with Mexicans and Spanish
  • Cabildo: Similar to the in-game American “State Capitol”

Federal States:

  • Age II: Mariquita, Barinas, Valle del Cauca, Quito
  • Age III: Casanare, Cumaná, Socorro, Tunja
  • Age IV: Antioquia, Maracaibo, Tunja, Cartagena
  • Age V: Cundinamarca, Panama, Caracas, Guayaquil

Revolutions:

  • Cundinamarca (based on the Free State of Cundinamarca), available only on age II. Can “rejoin” and return to the base Colombian civilization on age III.
  • New Granada (based on the United Provinces of New Granada and the Republic of New Granada), available only on ages II and IV. Can “rejoin” and return to the base Colombian civilization on age III.
  • Venezuela (based on the early Republics of Venezuela and the State of venezuela), available only on ages II and IV. Can “rejoin” and return to the base Colombian civilization on age III.
  • Panama (based on the State of Panama from 1821), available only on age III. Can “rejoin” and return to the base Colombian civilization on age IV.
  • Ecuador (based on the State of Ecuador from 1830), available only on age III. Can “rejoin” and return to the base Colombian civilization on age IV.
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Trollombia.

20 characters

I don’t think you put even the barest minimum effort on this one at all.

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Not all us have the time to be scrolling on this website all day.

Feel free to add more ideas as you seem to know more about the game and/or Colombian history. After all, this is an open forum, not a personal blog.

I mean, I could, but do I really want to?

Like this post is just “Hi I just want to make Colombia a Mexico clone.” If that’s the case… sure? You do you, you probably can make the mod right now and it’d even be multiplayer compatible.

But otherwise there’s little to comment on a post where half of it is just “yes exactly like Mexico.”

When I was designing my Brazilian civilization mod (still in progress), I realized that the most difficult thing to plan is the federal cards. Following the basic design of the USA and Mexico, if Colombia uses the Federal States system, there are 5 states per Age up, and each state has 2 cards = 40 federal cards. Each card must be historically related to the state it belongs to, with the correct balance for its Age, etc. This involves researching each state in depth and doing a lot of juggling to try to assign cards to each one, always keeping in mind the Age they belong to. And all this without even considering the cards in the general deck, possible revolutions (Mexico has 7), and other mechanics. Do you have any ideas regarding Colombia’s federal cards?

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