Command registration bug when right clicking an empty spot under TC with boar-luring villager

This is sent by Shakuni/shakuniaoe as his account is new and couldn’t post here yet

:play_button: GAME INFORMATION

  • GAME BUILD #: 101.103.13286.0 (#144358) 18358599
  • GAME PLATFORM: Steam
  • OPERATING SYSTEM: Windows 11

:play_button: ISSUE EXPERIENCED

The hunter assigned to lure a boar stops at the edge of the TC as if dropping of a resource even when it isn’t carrying anything. The green outline of the TC foundation flashes in confirmation of this behaviour when this bug happens. Normally in the ideal scenario, a player would click within the TC boundaries so the hunting villager would walk under and the boar is shot under the TC. This behaviour is not exactly predictable and happens inconsistently.

:play_button: FREQUENCY OF ISSUE

  • 25% of the time / matches I play (SOMETIMES)

:play_button: REPRODUCTION STEPS

Not 100% sure this is what causes the bug. But here are the steps to reproduce the issue:

  1. Send new villager to lure a boar.
  2. After shooting the boar once, click the villager back under the TC. Click again (this would be a “wrong” click that should make the vill stop in its tracks if the boar attacks it before corrective action is taken) on a rotting animal while the vill is still far away from TC.
  3. Again click inside the TC boundaries taking care not to click on a rotting animal. This is the corrective action to ensure the vill walks under the TC without stopping.
  4. Sometimes, the TC border is highlighted green during step 3 as if the vill is ordered to drop food even if it is carrying 0. If the player doesn’t notice, then vill stops at TC edge instead of walking under.

:play_button: EXPECTED RESULT

Ideally the hunting vill should walk under the TC if it is carrying 0 resources so that the boar can be lured perfectly under the TC and then shot.

:play_button: IMAGE

:play_button: GAME FILES (SAVE / RECORDING)

AgeIIDE_Replay_393764440.aoe2record (3.1 MB)

1 Like

Another clip of same issue. Around 17 seconds in, Andre tries to click the hunter behind the TC, the cursor snaps to TC and TC border glows green. Villager stops on edge of TC.

I don’t know if it is the same bug, but since the last update my vills returning with boars have been stopping at any point, multiple times. The behavior is similar, i click to return one more time, the command is not registered for some reason and the vill that was already running stops.

Another instance. Thought it wasn’t a bug at first because the villager stops under TC as directed (intentional), but when tasked to move again (around 21 seconds mark in the clip) by clicking to the left of TC, the cursor snaps on TC highlighting green border as if dropping resources when the villager is carrying none.