[Compilation] obsolete/underpowered european cards

I have this idea where the 3 vills card is removed and we replace it with some “2 villagers + something”.
It’s something akin to what the devs did to USA, as Immigrant cardsa and Hausa/Ethiopia ( which have 2 vills+ “something”). The goal is providing more diversity, turning Exploration Age more dynamic without making the civs unbalanced by:

  1. Killing off the eternal “3 vills card”,
  2. Reviewing/reworking a bunch of useless Age I cards by merging them with vills.
  3. Players could choose over half a dozen initial options depending on the match up, deck, opening, strategy and map.
  4. It’s got the perks of potentially making unused Commerce Age’s politicians more desirable and it’s as effective as creating new opening cards like Greenwich or Consulate+ trickle.

Examples:

  • 2 villagers + 100 coin: good for a market opening or if you are dutch or german
  • 2 villagers + 100 food: would be popular
  • 2 villagers + Livestock Pen wagon: for maps with cattle or to be used with the Naturalist
  • 2 villagers + markets have slightly better rate: it nerfs and merges the Advanced Market card¹
  • 2 villagers + you can train cows and cattle fatten slightly faster: It merges the Ranching card and a (nerfed) Stockyard card²
  • 1 Villager + native techs cost no coin: It merges “Native Lore”
  • 2 Vills + “Mills and Estates are stronger and slightly cheaper”: It nerfs and merges “Advanced Mills” and "Advanced Estates"³

The equivalent would also be adapted to Germany and France:

  • 1 Settle Wagon + 1 vills
  • 1 Settle Wagon + 100 coin
  • 1 Courer de Bois + Courer des Bois do more damage to guardians (it merges NorthWest Passage)
  • 2 Courer des Bois + wood last longer and it’s chopped slightly faster (it nerfs and merges “SawMills” )
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