Since the British use a Germanic language, they are not correctly implemented in the game. They should speak Briton as a Insularceltic language, but then, they would have to get their own British hero and a unique campaign, who would then fight against the English. The second possibility would be for the British, to change their name to the English, which would be easier. Edward Longshanks could stay as a hero.
The Celts himself should be renamed as Gaelish, which would be more appropriate. They use already the Gaelic language in the game, one of the two Subgroups of the Insularceltic languages next to the Briton language, what speaks for a name change. Taking the Celts as an umbrella term is misleading and can lead the player to believe, that he are playing in Ancient ages and not in the Middle ages.
You confirm me. Yes, it must be this reason, they do not want to repeat the mistake of Age of empires 2.
Edward Longshanks, also called Edward I of England, is an Anglosaxon and not at native British. He was born in London 1239, during the Knight age, when the Anglosaxons were leaders in England for hundreds of years. Further sounds his name clearly English and not British origin. Yes, i do also argue, that his subjects were Anglosaxons and do not represent the origin Celtic population. You can look the whole thing here: Edward I of England - Wikipedia
I think so. The Celts play the game also in the Feudal, the Knight and the Imperial age, that goes far beyond the Dark ages, that is from the years 700 to 800 to 1500, when the Anglosaxons had already established themselves in England and largely displaced the Celtic language .
Should not be like that and is not like that. The Goths were an Eastgermanic people on the Eastsea and have nothing to do with the Anglosaxons. In the broader sense, the Anglosaxons were a Westgermanic people.
Yes, chance it to the Gaelish.
I am thinking to an Scottish-Gaelic style, this is how the buildings could be made. So the architecture of the Celts should develop in this direction, what would be good. Then they would spin off from Continental europe, which would certainly be a further enrichment for the game.
Because they bring Continental european elements with them. The current Central european architecture has plainly North german elements. And since the Anglosaxons emigrated from Germany, it would certainly be appropriate to use this architecture for the English or Anglosaxons.
The monastery looks plainly Western european, that is right.
As a whole yes, but not as individual elements. The Western european architecture shows British, Normans and Anglosaxon elements. That is a big Mix, that should be shared in order to be more historically correct. Especially then, if you have the Celts âGaelishâ in the game, they show a clearly different architecture than, for example, the Continental european Franks or Flemisch called Burgundians from the last Lords of the west DLC from february 2021.