Cover Mode resistance is not visible in unit stats

Some military units in AOE III DE can use Cover Mode. It believe it gives additional 50% resistance for both artillery and range attacks. It also decreased unit speed and inflicted damage by 50%.

However only some of these information are properly visualized in the game.
Let’s look into picture below with Pikeman in Cover Mode:

We can clearly see that speed and hand attack are halved as it should be (2.5 instead of 5.0 and 4 instead of 8), but we still see 0.10 Melee Resistance instead of 0.50 Siege and 0.50 Range Resistance.

This is a detail and experienced players knows what exactly Cover Modes does but at least for a beginners it should be displayed correctly. For now it looks like Cover Mode only takes something but gives nothing in return.

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Small correction, I believe the cover mode bonus is applied in addition to any inherent resistance, not instead of. Guess that’s another reason why it should be displayed, to clear this up.

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This is exactly what I thought after posting my comment :wink:
We don’t know that for sure. But you are probably right and new resistance should be added to existing one.

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I didn’t even notice that you just implemented it :smile:
Thank you!

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