Hello again,
It’s been a while since my last post about my modding tool, CryBarEditor.
It is now at version 1.3.9 with still planned features to be added in the future. You can find latest version here → Releases · CryShana/CryBarEditor · GitHub
Since my last post, these have been the main changes to the editor:
- Reading scenarios (.mythscn) files, Scenario 3D viewer and editor
- Scenario Trigger exporting, converting Triggers → XS script and vice versa
- TMM 3D Preview with Textures
- Exporting TMM files (with TMA animations and DDT textures) into GLB format
- And then back GLB → TMM,TMA,DDT conversion
- Ability to easily tag attachment points in Blender for game to recognize them (check built-in blender export tips)
- Dependency viewer + Graph - right click any file to see all files it references, a nice visual graph
- FMOD support for playing FMOD sounds, exporting FMOD sounds from banks
- A separate CryBar.Cli project for any scripting purposes and automations you may want to do
- Auto-update, so the app can update itself when you want to! (won’t do it without your confirmation)
- XS to RM conversion improved, so it should work even for edge cases
Quality of life changes:
- Quick Access bookmarks window, when you want to quickly jump between common files
- Advanced Export window + Export to option without having export dir selected
- Overriding export name
- Auto-opening in configured editor on export
- Better performance for bigger files like simdata.json
You can see some screenshots of the on app on the page itself here - GitHub - CryShana/CryBarEditor: Age of Mythology Retold resource manager, BAR editor, modding tool · GitHub
Hopefully this makes your modding easier than ever. I am still working on improving scenario editing capabilities and 3D modding tools to make it easier.