I know such thread has been opened months ago once before, but I want to bring new light to it.
And more inside became public just now.
To the developers: I know, this has no priority what so ever (if not already included).
It looks easier to the eye.
It gives everything a more serious look.
It seems to improve readability.
I do have to give you credit to stick to the bright mode though.
While cloudy/evening/night mode looks more realistic (and easier to read), it just doesn’t look as motivating as the bright mode.
Even though looks suffer in my eyes: It simply makes more fun, in the sun.
Yet, if there was a system, that had like 4/6 day time, 1/6 evening time and 1/6 of night time (or sun, weather, evening) as an optional feature, I think many people would enjoy the strong atmosphere it created.
It may even affect the time when people choose to start an attack.
But I do understand, that there is no need for it now and that the competitive scene might have no use for it.
Some RTS have had at least dusk/dawn ambience in the past, albeit locked to specific maps. BfME had “freezing rain” and “darkness” which triggered rain effects or an overcast sky along with specific bonuses.