De-synchronization from unpacking a destroyed packed landmark

Version 5.0.8324.0. A game ended abruptly with the following message:

After watching the replay, it seems I unpacked a destroyed packed landmark (the update notes say: “Mongol-packed Landmarks that were destroyed in transit can now be unpacked and repaired”) and caused the desync, unless that’s an amazing coincidence.

Thank you for the report @FavouredCrowd96! Sorry to see you ran into this. We very much appreciate the video as well. We’ll look into this.